Tiger Clan

Peoples of the Tigers

  • Population: 60,000 members
  • Armies: Two War Parties (662 members in each party)

Ruling Families (58 Families)

People: Atruaghin and Rakasta

Known as cannibals who grain strength from those they eat.

  • Peacock Tribe (6,000 members / 132 warriors)
1 - Family
  • Sloth Tribe (6,000 members / 132 warriors)
1 - Family2 - Family3 - Family4 - Family5 - Family6 - Family7 - Family8 - Family
  • Piranha Tribe (6,000 members / 132 warriors)
1 - Family2 - Family
  • Python Tribe (6,000 members / 132 warriors)
1 - Family2 - Family3 - Family4 - Family5 - Family6 - Family7 - Family8 - Family9 - Family10 - Family
  • Parrot Tribe (6,000 members / 132 warriors)
1 - Family2 - Family3 - Family4 - Family5 - Family6 - Family
  • Jaguar Tribe (6,000 members / 132 warriors)
1 - Family2 - Family3 - Family4 - Family
  • Vampire Bat Tribe (6,000 members / 132 warriors)
1 - Family2 - Family3 - Family4 - Family5 - Family6 - Family7 - Family8 - Family9 - Family10 - Family11 - Family12 - Family
  • Monkey Tribe (6,000 members / 132 warriors)
1 - Family2 - Family3 - Family4 - Family
  • Chameleon Tribe (6,000 members / 132 warriors)
1 - Family2 - Family3 - Family4 - Family5 - Family6 - Family7 - Family8 - Family9 - Family
  • Cougar Tribe (6,000 members / 132 warriors)
1 - Family2 - Family

Chameleon Tribe

N small cityCorruption +3; Crime -3; Law +3; Lore +0; Productivity +1; Society +2Qualities (4) Cruel Yoke, Insular, Pious, SuperstitiousDanger +5-----------------------DEMOGRAPHICS----------------------- Government CouncilPopulation 6,000 (5,500 humans, 500 other) - 165 warriors--------------------MARKETPLACE-------------------- Spellcasting 6th Common Items 4d4; Uncommon Items 2d4; Rare Items 1d6-1

Cougar Tribe

N small cityCorruption +3; Crime -3; Law +3; Lore +0; Productivity +1; Society +2Qualities (4) Cruel Yoke, Insular, Pious, SuperstitiousDanger +5-----------------------DEMOGRAPHICS----------------------- Government CouncilPopulation 6,000 (5,500 humans, 500 other) - 165 warriors--------------------MARKETPLACE-------------------- Spellcasting 6th Common Items 4d4; Uncommon Items 2d4; Rare Items 1d6-1

Jaguar Tribe

N small cityCorruption +3; Crime -3; Law +3; Lore +0; Productivity +1; Society +2Qualities (4) Cruel Yoke, Insular, Pious, SuperstitiousDanger +5-----------------------DEMOGRAPHICS----------------------- Government CouncilPopulation 6,000 (5,500 humans, 500 other) - 165 warriors--------------------MARKETPLACE-------------------- Spellcasting 6th Common Items 4d4; Uncommon Items 2d4; Rare Items 1d6-1

Monkey Tribe

N small cityCorruption +3; Crime -3; Law +3; Lore +0; Productivity +1; Society +2Qualities (4) Cruel Yoke, Insular, Pious, SuperstitiousDanger +5-----------------------DEMOGRAPHICS----------------------- Government CouncilPopulation 6,000 (5,500 humans, 500 other) - 165 warriors--------------------MARKETPLACE-------------------- Spellcasting 6th Common Items 4d4; Uncommon Items 2d4; Rare Items 1d6-1

Parrot Tribe

N small cityCorruption +3; Crime -3; Law +3; Lore +0; Productivity +1; Society +2Qualities (4) Cruel Yoke, Insular, Pious, SuperstitiousDanger +5-----------------------DEMOGRAPHICS----------------------- Government CouncilPopulation 6,000 (5,500 humans, 500 other) - 165 warriors--------------------MARKETPLACE-------------------- Spellcasting 6th Common Items 4d4; Uncommon Items 2d4; Rare Items 1d6-1

Peacock Tribe

N small cityCorruption +3; Crime -3; Law +3; Lore +0; Productivity +1; Society +2Qualities (4) Cruel Yoke, Insular, Pious, SuperstitiousDanger +5-----------------------DEMOGRAPHICS----------------------- Government CouncilPopulation 6,000 (5,500 humans, 500 other) - 165 warriors--------------------MARKETPLACE-------------------- Spellcasting 6th Common Items 4d4; Uncommon Items 2d4; Rare Items 1d6-1

Piranha Tribe

N small cityCorruption +3; Crime -3; Law +3; Lore +0; Productivity +1; Society +2Qualities (4) Cruel Yoke, Insular, Pious, SuperstitiousDanger +5-----------------------DEMOGRAPHICS----------------------- Government CouncilPopulation 6,000 (5,500 humans, 500 other) - 165 warriors--------------------MARKETPLACE-------------------- Spellcasting 6th Common Items 4d4; Uncommon Items 2d4; Rare Items 1d6-1

Python Tribe

N small cityCorruption +3; Crime -3; Law +3; Lore +0; Productivity +1; Society +2Qualities (4) Cruel Yoke, Insular, Pious, SuperstitiousDanger +5-----------------------DEMOGRAPHICS----------------------- Government CouncilPopulation 6,000 (5,500 humans, 500 other) - 165 warriors--------------------MARKETPLACE-------------------- Spellcasting 6th Common Items 4d4; Uncommon Items 2d4; Rare Items 1d6-1

Sloth Tribe

N small cityCorruption +3; Crime -3; Law +3; Lore +0; Productivity +1; Society +2Qualities (4) Cruel Yoke, Insular, Pious, SuperstitiousDanger +5-----------------------DEMOGRAPHICS----------------------- Government CouncilPopulation 6,000 (5,500 humans, 500 other) - 165 warriors--------------------MARKETPLACE-------------------- Spellcasting 6th Common Items 4d4; Uncommon Items 2d4; Rare Items 1d6-1

Vampire Bat Tribe

N small cityCorruption +3; Crime -3; Law +3; Lore +0; Productivity +1; Society +2Qualities (4) Cruel Yoke, Insular, Pious, SuperstitiousDanger +5-----------------------DEMOGRAPHICS----------------------- Government CouncilPopulation 6,000 (5,500 humans, 500 other) - 165 warriors--------------------MARKETPLACE-------------------- Spellcasting 6th Common Items 4d4; Uncommon Items 2d4; Rare Items 1d6-1

Tiger War-Party x2

Commander: General (F10)Deputy Commander: Colonel(F8)Regiment 1 (160 troops) F2 cavalry, shortbow, spear, tiger, (4) Sergeants F3, (1) Captain F4Regiment 2 (160 troops) F2 cavalry, shortbow, spear, tiger, (4) Sergeants F3, (1) Captain F4Regiment 3 (160 troops) F2 cavalry, shortbow, spear, tiger, (4) Sergeants F3, (1) Captain F4Regiment 4 (160 troops) F2 cavalry, shortbow, spear, tiger, (4) Sergeants F3, (1) Captain F4Regiment 5 (160 troops) F2 cavalry, shortbow, spear, tiger, (4) Sergeants F3, (1) Captain F4