Planar of Mystara

This section only available to players willing to provide a annotated character stat block of each level

Planar- Race and Variants By Negotiation

This option is only available via negotiation with the GM, only 1 negotiation point available for any character.

Genasi

(Princes of the Apocalypse p226)
Ability Score Increase: Constitution score increased by 2Age: Reach adulthood about 18 yrs of age, expected to live till 120 year of age.Size: 5 to 6 ft tallLanguages: Primordial and either Thyatian or Alphatian

AIR GENASI

(Princes of the Apocalypse p228)
Ability Score Increase: Dexterity score increases by 1Unending Breath: You can hold your breath indefinitely while you're not incapacitatedMingle with the Wind: You can cast the levitate spell per long rest, requiring no material components, using Con.

Air Genasi Clans

Character Options:

  • Alphatian (Alphatia, Ylaruam) White with a faint blue tinged skinned people with hints of white under the skin. They have eyes that glow white when using or effected by Thunder or Lightning damage.
By Negotiation - Genasi Religion (Air)By Negotiation- Hospitaler - Sword-DancerBy Negotiation - Way of the Four Elements (Air Powers only)Available - Storm SorceryBy Negotiation - Elemental Essence (Air)By Negotiation - Pact of the Genie Lord (Air)By Negotiation - Arcane Tradition of Elementalism (Air)

Air Genasi Feats

Djinn Heritage

Xanthar's Guide to Everything Bonus Feats

You manifest more of the magical power of your djinn heritage. You gain the following benefits:

  • Increase your Dexterity or Constitution score by 1, to a maximum of 20.
  • You learn the detect magic spell and can cast it at will, without expending a spell slot.
  • You have resistance to lightning and thunder damage.

EARTH GENASI

(Princes of the Apocalypse p229)
Ability Score Increase: Strength score increases by 1Earth Walk: You can move across difficult terrain made of earth or stone without expending extra movementMerge with Stone: You can cast the pass without trace spell per long rest, requiring no material components, using Con.

Earth Genasi Clans

  • Makistani (Ethengar, Ylaruam) Muddy skinned with hints of green under the skin, people of Makistani descent found in Ethengar and Ylaruam. They have eyes that glow green when using or effected by Acid damage.

Character Options:

Available - Path of the Totem Warrior (Eagle, Elk, Horse, Tiger, Wolf) By Negotiation - Genasi Religion (Earth)By Negotiation - Way of the Four Elements (Earth Powers only)By Negotiation - Elemental Essence (Earth)By Negotiation - Pact of the Genie Lord (Earth)By Negotiation - Arcane Tradition of Elementalism (Earth)

Earth Genasi Feats

Dao Heritage

Xanthar's Guide to Everything Bonus Feats

You manifest more of the magical power of your dao heritage. You gain the following benefits:

  • Increase your Strength or Constitution score by 1, to a maximum of 20.
  • You learn the detect magic spell and can cast it at will, without expending a spell slot.
  • You gain natural armour. While you aren’t wearing armour, you can calculate your AC as 13 + your Dexterity modifier. You can use a shield and still gain this benefit.

FIRE GENASI

(Princes of the Apocalypse p229)
Ability Score Increase: Intelligence score increases by 1Darkvision: You see in dim light as if bright light in 60 ft, and darkness as if it was dim light. It all appears in shades of red.Fire Resistance: You have resistance to fire damageReach to the Blaze: You can cast the produce flame cantrip. Once your reach 3rd level you can cast the burning hands spell per long rest, requiring no material components, using Con.

Fire Genasi Clans

  • Nithian (Ylaruam) Coppery skinned people with hints of red under the skin, of Nithian descent found in Glantri and Ylaruam. They have eyes that glow red when using or effected by Fire damage.

Character Options:

By Negotiation - Genasi Religion (Fire)By Negotiation - Way of the Four Elements (Fire Powers only)Available- Oath of Vengeance (Nithian)By Negotiation- Oath of the RadianceNPCs Only- Oath of the Giving GraveNPCs Only- Mastermind (Nithian)By Negotiation - Elemental Essence (Fire)By Negotiation - Pact of the Genie Lord (Fire)By Negotiation - Arcane Tradition of Elementalism (Fire)

Fire Genasi Feats

Efreet Heritage

Xanthar's Guide to Everything Bonus Feats

You manifest more of the magical power of your efreet heritage. You gain the following benefits:

  • Increase your Constitution or Intelligence score by 1, to a maximum of 20.
  • You learn the detect magic spell and can cast it at will, without expending a spell slot.
  • Your darkvision has a radius of 120 feet.

WATER GENASI

(Princes of the Apocalypse p229)
Ability Score Increase: Wisdom score increases by 1Acid Resistance: You have resistance to acid damageAmphibious: You can breathe air and water.Swim: You have a swimming speed of 30 ft.Call to the Wave: You can cast the shape water cantrip. Once your reach 3rd level you can cast the create or destroy water spell per long rest, requiring no material components, using Con.

Water Genasi Clans

  • Alaysian (Ethengar, Ylaruam) Dark skinned people with hints blue under the skin, of Alasyian descent found in Ylaruam. They have eyes that glow blue when using or effected by Cold damade.
  • Makai (Ethengar, Ierendi) Dark skinned island people with hints of blue under the skin found in Ierendi. They have eyes that glow blue when using or effected by Cold.

Character Options:

Available - Path of the Totem Warrior (Eagle, Elk, Horse, Tiger, Wolf) Available- College of VirtueNPCs Only- College of the JesterBy Negotiation - Genasi Religion (Water)Available- Battle Master By Negotiation- Hospitaler - Sword-DancerAvailable- Way of the Cobalt Soul- Way of the KensaiBy Negotiation - Way of the Four Elements (Water Powers only)By Negotiation- Oath of the AsceticAvailable- HunterNPCs Only- Hidden GuardianAvailable- SwashbucklerBy Negotiation - Elemental Essence (Water)By Negotiation - Pact of the Genie Lord (Water)By Negotiation - Arcane Tradition of Elementalism (Water)

Water Genasi Feats

Marid Heritage

Xanthar's Guide to Everything Bonus Feats

You manifest more of the magical power of your marid heritage. You gain the following benefits:

  • Increase your Constitution or Wisdom score by 1, to a maximum of 20.
  • You learn the detect magic spell and can cast it at will, without expending a spell slot.
  • You have resistance to cold damage.

DESTRUCTION GENASI

(GM Created - Not playable)
Ability Score Increase: Charisma score increases by 1Necro Resistance: You have resistance to Necrotic damageHeart of Darkness: You can cast the true strike cantrip. Once your reach 3rd level you can cast the ray of sickness spell per long rest, requiring no material components, using Con.

Destruction Genasi Clans

  • Spirit-touched (Ethengar) Found where other Genasi are found, appears as any other genasi except they have hints of black under the skin. They have eyes that turn black when using or effected by Necrotic damage.

Destruction Genasi Feats

Flames of Phlegethos

Xanthar's Guide to Everything p74

You learn to call on hellfire to serve your commands. You gain the following benefits:

  • Increase your Intelligence or Charisma score by 1, to a maximum of 20.
  • When you roll fire damage for a spell you cast, you can re-roll any roll of 1 on the fire damage dice, but you must use the new roll, even if it is another 1.
  • Whenever you cast a spell that deals fire damage, you can cause flames to wreathe you until the end of your next turn. The flames don't harm you or your possessions, and they shed bright light out to 30 feet and dim light for an additional 30 feet. While the flames are present, any creature within 5 feet of you that hits you with a melee attack takes 1d4 fire damage.

Infernal Constitution

Xanthar's Guide to Everything p75

Fiendish blood runs strong in you, unlocking a resilience akin to that possessed by some fiends. You gain the following benefits:

  • Increase your Constitution score by 1, to a maximum of 20.
  • You have resistance to cold damage and poison damage.
  • You have advantage on saving throws against being poisoned.

Planar- Race and Variants Not Available

This option is not available to players.

Atherborn

(Plane Shift Kaladesh)

Homeland: TBA

Gith

(Mordenkainen's Tome of Foes p85)

Githyanki

(Mordenkainen's Tome of Foes p85)

Githzerai

(Mordenkainen's Tome of Foes p85)

Kor

(Plane Shift Zendikar)

Homeland: TBA

Shadow Fey

(Midgards Heroes Handbook p28)

Homeland: TBA

Tosculi (Hiveless)

(Southlands Heroes)
  • Druid -
    • Circle of the Hive (Southlands Heroes) variant of Circle of the Land
    • Circle of the Swarm (Southlands Heroes) variant of Circle of the Moon
  • Ranger - Hivemaster (Southlands Heroes) variant of Beast Master

Vedalken

(Plane Shift Kaladesh)

Homeland: TBA