Magical Items

Set in my world of Mystara so these items are cannon only in my worlds

This section only available to players willing to provide a annotated character stat block of each level

Magical Items

These items and their source material are listed here. All non-expendable items now have both non-attuned abilities and attuned abilities.

Non-expendable magical items will have these states: standard powers, attuned powers, enhanced powers and awakened powers. How to gain enhanced or awakened powers are story only mechanics that will not be written down here, neither will there powers until they are discovered ;-)

Characters can attune to 3 items at Tier 1, 4 items at Tier 2, 5 items at Tier 3 and 6 items at Tier 4.

Common

(1d6+1) x10 gp - 50% for consumable items (20 to 70 gp)

Armour

Armour of Gleaming (xge)

Weapon

Unbreakable Arrow (xge)

Wondrous Item

Charlatan's Die (xge)Cloak of Billowing (xge)Clothes of Mending (xge)Heward's Handy Spice Pouch (xge)

Uncommon

(1d6) x100 gp - 50% for consumable items

Armour

Mithral Armour (dmg)Shield +1 (dmg)

Ring

Guild Signet (ggr)

Staff

Skyblinder Staff (ggr)

Wand

Wand of Magic Missiles (dmg)

Weapon

Sword of Vengeance (dmg)Weapon +1 (dmg)Weapon of Warning (dmg)

Wondrous Item

ExpendablesBloodied Onyx (ea-n)Robe of Useful Items (dmg)

Wondrous Item

Bag of Holding (dmg)Boots of Elvenkind (dmg)Broom of Flying (dmg)Circlet of Blasting (dmg)Driftglobe (dmg)Eyes of Charming (dmg)Mizzium Apparatus (ggr)Necklace of Adaptation (dmg)Periapt of Wound Closure (dmg)Pyroconverger (ggr)Spies' Murmur (ggr)Stone of Good Luck (dmg)Warden's Link (rm)

Rare

2d10 x1000 gp - 50% for consumable items

Armour

Armour of Resistance (dmg)Mizzium Armour (ggr)Pariah's Shield (ggr)

Ring

Ring of Protection (dmg)Ring of Resistance (dmg)

Wand

Elk Horn Rod (r)

Weapon

Flame Tongue (dmg)Sunforger (ggr)

Wondrous Item

Amulet of Health (dmg)Bone Delvers Lantern (ea-n)Magma Mantle (el)Mizzium Mortar(ggr)Molten Fire Forge (rm)Nithing Pole (r)Warden's Link (rm)

Very Rare

(1d4+1) x10000 gp - 50% for consumable items

Potion

ExpendablesPotion of Invisibility (dmg)

Staff

Voyager Staff (ggr)

Weapon

Frost Brand (dmg)Sword of the Parun (ggr)

Wondrous Item

Black Gauntlet (ea-n)Cup of the Damned (ea-n)Illusionist's Bracers (ggr)Mask of Death (ea-n)Molten Fire Forge (rm)Peregrine Mask (ggr)Warden's Link (rm)

Legendary

2d6 x25000 - 50% for consumable items

Ring

Oathbound Ring (rw)Taegash's Exanguinating Tome (bd)

Weapon

Blade of the Banshee (ea-n)Rakdos Riteknife (ggr)

Wondrous Item

Lost Crown of Besilmer (pa223)Molten Fire Forge (rm)Warden's Link (rm)
REFERENCES(bd) - Deep Magic #12 - Blood and Doom(dmg) - Dungeon Masters Guide(el) - Deep Magic #14 - Elemental Magic(ggr) - Guildmasters's Guide to Ravnica(pa) Princes of the Apocalypse (xge) - Xanthar's Guide to Everything(r) - Deep Magic #2 - Rune Magic(rm) - Deep Magic #9 - Ring Magic
Encyclopaedia Arcane (Mongoose Publishing)(ea-n) Necromancy - Beyond the Grave