Town and Country 2023 Spring Cup
Shedules are posted: https://system.gotsport.com/org_event/events/23936
About the Tournament
The Town and Country 2023 Spring Cup will be held on May 12-14, 2023
Registration is through gotsoccer: https://system.gotsport.com/event_regs/c7e6b0f43b
U9-U10 cost is $350, play 7v7
U11-U12 cost is $450, play 9v9
U13 and up cost is $550, play 11v11
Deadline to register is May 7th at noon!
All games will be played at the Town and Country Soccer complex: https://www.tandcsports.org/fieldmap
Space is limited so DO NOT procrastinate. Sign up today!
All team checkins will be done online and must be complete by May 9th at midnight.
Team Roster: we will keep this on file. This should be an official roster from your team's association (STYSA, EDDOA, NTYSA, WDDOA, etc). It should have correct jersey numbers on it and any guest players added and labelled as GUEST.
Player Cards: We use virtual cards - you do not need to be separately uploaded player cards BUT if you have physical cards you should have in your possession at all games at the event.
Contact Josh Brown, Tournament Director, with any questions.
Registered & Interested Team List
If you are interested in playing in the tournament but not quite ready to fully register then submit your team to the Interested Team List Here:
Entering you team here lets other teams know who's interested and to gauge the competition level of all interested teams.
Tournament Rules
ID Cards
All Coaches and all players must have approved ID cards from the team’s association - virtual cards are acceptable but must include a picture. Any exceptions to the player card requirement must be approved by the tournament director.
Players
A player can play with up to two teams as long as the second team is an older age group than the player's primary team and he/she must be included on the roster of the second team and noted that the primary team is in the event. A player who is rostered to a U11 select team cannot play down to the U10 7v7 division. Guest players can only play in their division or age group or in a higher age group. The Level of competition for each division is set as the highest level of any team that is registered for that division - guest players can be utilized from this level and below but not from a higher level. For example, if the highest level team registered for U11B is a S2 alpha team then a D2 team in U11B can guest pass S2 alpha players, but they cannot guest pass D1 players because the highest level team in U11B is S2 alpha. To check on level of teams available in a bracket contact the tournament director.
Coaches/Rosters/Size of Teams
Each team’s final, roster signed by their association registrar (including guest players written in on the bottom) must be verified at check-in and be available at each game. A max of 3 coaches and 1 manager will be allowed on the roster and on the sideline. A guess coach not listed on the roster may be used if approved by the tournament director and only in the event of a team/coaching conflict or other conflict outside of ejection from a game. If the coach/s listed on the roster is removed from the game by the referee either the manager becomes the coach or the game is completed at that point.
Maximum roster size for 7v7 is twelve (12) players. Each team is allowed Three(3) guest players.
Maximum roster size for 9v9 is sixteen (16) players. Each team is allowed Three (3) guest players.
Maximum roster size for 11v11 is eighteen (18) players. Each team is allowed Four (4) guest players.
Age Brackets/Competitive Levels/Number of Games
U9 to U10 will play 7 versus 7 format
U11 to 12 will play 9 versus 9 format
U13 and up will play 11 versus 11 format
Game times maybe adjusted depending on tournament conditions.
Single age brackets and formats will be formed if the number of accepted applicants supports this grouping. If it is not possible to group teams into individual age brackets, age groups may be combined.
We will offer at least two competitive levels for each age group if the number of applicants supports this grouping. Teams will be asked to choose their competitive level based on their fall season record, the experience level of their players and the ages of the players on their teams. Bracket assignment is ultimately the decision of the tournament director.
Each team is guaranteed to play at least three (3) games. Depending on the number of teams in the age group bracket, only the top scoring teams will advance to the finals.
Game Scheduling
All CAYSA area teams must be prepared to play Friday night by 6pm. All out of town teams must be prepared to play at 8 am Saturday morning.
Game Formats
Teams will play round robin games on Saturday and Sunday. Depending on bracket sizes, some brackets may have quarter-final games on Saturday or Sunday. All games will utilize a three referee system with offside calls. Round Robin & Quarter Final games
U9/10 - 20 min halves with no overtime for tie-breaking.
U11/12 - 25 min halves with no overtime for tie-breaking.
U13 & up - 30 min halves with no overtime for tie-breaking.
Semi and Finals Games:
U9/U10 - 25 min halves.
U11/U12 - 30 min halves.
U13 & Up - 35 min halves.
In the event of a tie at the end of Semi-final or Finals teams will go directly to FIFA Penalty Kick Shoot-Outs (5 kickers to start then sudden death). No overtime periods will occur.
Advancement
4 and 5 team brackets will play round robin.
6 team brackets will be sub-bracketed into two brackets of 3 teams and will play round robin (2 games). The teams that finish in the third place will play a consolation game against the team in the other bracket. The other two teams will play in a semi-final game to determine who will play in the final game. A1 v B2 and B1 v A2.
7 team brackets will play 2 prelim games at random. The top 4 teams in tourney points after 2 games will play in a semifinal and final match to determin the champion. The bottom 3 teams in points will play in a 3 team round robin consolation bracket to determine a consolation winner!
Scoring
The 10 Point Scoring System will be used as follows:
Win – 6 points
Tie – 3 points
Loss – 0 points
Goals Scored (up to 3) – 1 point each
Shut Out – 1 point (0-0 tie awards 2 point to each team)
Any team that wins as a result of a forfeit within their bracket will be awarded 6 points
Tie Breakers
Tie Breakers will be determined as follows:
Head-to-Head.
Goal difference (total goals for minus total goals against; 6 goals per match limit).
Team with most wins.
Goals for (6 goal per match limit).
Number of shutouts
Kicks from the mark.
In the event that kicks from the mark are not possible or at the tournament directors discretion then the final tie-breaker will be based on FIFA Fair-play rules with the team receiving the least number of cards winning. If the same number of cards were issued to both teams then a coin-flip will decide the winner.
Player Substitutions
Prior to your throw-in; On the throw-in of the other team if they are also subbing during round robin and consolation games only.
Prior to goal kick by either team
After a goal, by either team
At a water hydration break
At half-time
After an injury, by either team when the referee stops play
Referee has full control of the game and may allow subs under other circumstances if play requires it (eg: hot weather and players need water breaks)
Equipment
All players must wear numbered jerseys. Each team must have an alternative color jersey for each player in case of color conflict. The first team listed on the schedule is the home team and must change jerseys, if deemed necessary by the referee. Home teams will wear dark jerseys and visitors will wear light or white jerseys. Jersey numbers can be temporary numbers. (Multiple jersey numbers are allowed.)
Shin protection: All players must have adequate shin protection. No player will be allowed to participate without proper equipment.
Sliding shorts/bicycle pants: no sliding shorts or bicycle pants will be allowed to extend below the uniform shorts unless the shorts or pants are the same color as the uniform shorts. This is in accordance with FIFA rules. The center referee shall have final authority as to what is a proper uniform.
Game ball: Both teams will present a game ball to the center referee and the official will decide which ball to use
Casts: No casts, hard or soft, padded or not, will be allowed.
Jewelry: No jewelry (including earrings) will be allowed except for medical alert bracelets, etc
Team and Spectator Behavior
All players, coaches and spectators are expected to show good sportsmanship at all times. Failure to do so could lead to the disqualification of the team from the tournament. Coaches are responsible for the conduct of their team and supporters. Spectators, players, and team staff involved in any physical or verbal abuse towards anyone including referees, tournament staff or one another, may be ejected from the tournament.
Penalty Cards
A player receiving a red card will be ejected from the game and prohibited from participating in the next game. A second red card to the same player results in that player being expelled from the tournament. A player accumulating the equivalent of three (3) yellow cards (by receiving 3 separate yellow cards or 1 red and then 1 yellow) in the course of the tournament will be suspended for the next scheduled game.
Reporting Misconduct
Referees are required to report all disciplinary actions taken before, during or after a game on an official game report, and to separately report all cases of serious misconduct to tournament headquarters immediately following the game in which the serious misconduct occurred. All yellow and red cards are reported to STYSA on the official Post Tournament Report immediately following the tournament. All referee decisions are final. No protests are allowed. The Tournament Director will have final jurisdiction over all matters related to the tournament.
Awards
First and second place finishers in each age flight will receive individual awards.
Inclement Weather Procedure
In case of inclement weather, the Tournament Director will determine if games are to be played or if on-going matches are to be stopped. If any games are cancelled, it is up to the coaches of the teams to check with the Tournament Director for rescheduling information. Games shall be considered complete if one half of the game has elapsed, the score at the stoppage of play will be the final score. If one half has not elapsed and the game is stopped, the game must be rescheduled if it affects the outcome of the tournament and if weather and field availability permit. The Tournament Director shall have the ultimate authority in determining whether or not the fields are playable. Please check the tournament website for information and weather updates. The Tournament Director reserves the right to readjust game length times or to change fields.
Refunds
There is a $150 non-refundable admin fee. After the $150 admin fee is deducted, we will refund as follows:
If the tournament is cancelled before the first game is played due to weather there will be a 100% refund given (after the $150 admin fee)
Once the first game in the event is kicked off the refund is as follows:
0 games played by a team: 100% refund (after the $150 admin fee)
1 game played 50% refund (after the $150 admin fee)
2 games played: no refund
Teams that fail to load their check-in documents into the online system by 8am Thursday before the event will forfeit their right to a refund in the event of weather cancellation.
Laws of the Game
FIFA laws shall apply as modified by USYSA and STYSA, except as noted on this document.