Outsider’s Edge is a game I created for my final year project at university.
It’s a story about identity, mental health, and finding your way back to yourself after going through something life-changing. You play as a character who’s lost fragments of their soul after a traumatic event, and the game follows their journey to piece themselves back together.
This project means a lot to me because it touches on experiences many of us go through but don’t always talk about. I wanted to create something that felt honest and emotional, while also pushing myself creatively. I was the creative director of the project, designed and 3D modelled all the characters, built the houses in the town, Scripted and Recorded All audio