The NASA TEMPO mission is scheduled for launch in April 2023 and will be hosted on Intelsat 40e, a geostationary communications satellite, at 91.0 West longitude for providing hourly East-West scans in the Field of Regard (FoR) covering Greater North America. For each geospatial scene in the FoR, the TEMPO grating spectrometer will measure the solar backscattered radiance from ultraviolet (UV; 290-490 nm) to visible (540-740 nm) wavelengths with a spectral resolution and sampling of 0.6 and 0.2 nm, respectively, and at suburban spatial resolution of 2.0 km x 4.75 km at the center of the FoR. The unique measurement capabilities of TEMPO will allow for the retrieval of aerosol and cloud parameters, along with the major elements in the tropospheric ozone (O3) chemistry cycle consisting of nitrogen dioxide (NO2), sulfur dioxide (SO2), formaldehyde (H2CO), glyoxal (C2H2O2), water vapor (H2O), and UVB radiation. With its multi-spectral capabilities, TEMPO will also provide enhanced sensitivity to O3 in the lowest 2 km of the troposphere, thereby characterizing boundary layer, free tropospheric, and stratospheric O3. The mission will also commit up to 25% of its observing time for conducting higher frequency, sub-hourly scans (every 5 or 10 minutes is possible) over selected portions of the FoR. Altogether, the unprecedented spatiotemporal observations from TEMPO will greatly advance the monitoring of the rapidly varying emissions and chemistry that governs our air quality.

A metronome is a device that produces a steady pulse to help musicians play in time. The pulse is measured in BPM (beats-per-minute). A tempo marking of 60 BPM equals one beat per second, while 120 BPM equals two beats per second.


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A metronome is commonly used as a practice tool to help maintain a steady tempo while learning difficult passages. It is also used in live performances and recording studios to ensure an accurate tempo throughout the performance or session.

Start by selecting a tempo using the slider or, the left and right arrow keys on your keyboard. Alternately, you can tap the tempo by clicking the "Tap tempo" button at the desired tempo or by using the "t" key on your keyboard.

Our GEMS instrument which launched in 2020 is helping to improve early warnings for dangerous pollution events across the Asia-Pacific region and also monitor long-term climate change. 


A geostationary scanning ultraviolet-visible spectrometer, GEMS is monitoring trans-boundary pollution events for the Korean peninsula and Asia-Pacific region. Our instrument provides high spatial and temporal resolution hourly measurements of ozone, its precursors and aerosols.

I am using Grafana 9.5.2 with tempo 2.0.1 in docker. When I click on Explore select Temp and then type in a trace id to search and click run query I get an error. How can get to the root of what is causing this ? I have tried tempo 2.1.1 image with the same results.

When a track which is currently the MASTER ends or is stopped, while in SYNC mode, the new track becomes the MASTER, and the tempo will not change until the tempo fader on the new master track is moved, at which point it will jump suddenly to whatever tempo that fader is set to. I am currently using the Kontrol S4 MK3 with faders set to Absolute mode, not Relative mode.

I currently try to work with this by remembering to set an approximate tempo on the next track's fader before switching over, and if I forget, trying to move the fader very quickly to prevent a sudden tempo jump.

I'm suggesting an improved setting that is common on Pioneer gear, where the tempo on the new master track will not be changed until the fader is moved to the exact position that corresponds with the currently set tempo, from which point it can be adjusted smoothly without any sudden jumps.

Select your controller mapping and find the commands for your tempo faders. Then, check "soft takeover" in every faders command and now your tempo faders should only move when the parameters in the software and on the hardware match.

I tried mapping the tempo adjust left and right on my S4 Mk3 and checking 'Soft Takeover', and the result was that the tempo faders no longer worked. Is there something I am missing, or a detailed how-to guide for mapping this on the standard Traktor controllers?

@Uwe303 Yes, this did become an issue post as I didn't know it was already possible, it doesn't appear to be common knowledge. So my suggestion would be to include a tempo fader 'soft takeover' checkbox option under the S4, S2 etc. preferences menu, underneath where you choose the Absolute or Relative setting

@Uwe303 I've worked out how to activate Soft Takeover function for the tempo faders correctly.. my point is that it is not obvious that it is possible to do this. The only mention I've found about the Soft Takeover function is on the following support page (and it is buried in there!)

TEMPO spectroscopic measurements in the ultraviolet and visible provide a tropospheric measurement suite that includes the key elements of tropospheric air pollution chemistry. Measurements are from geostationary orbit, to capture the inherent high variability in the diurnal cycle of emissions and chemistry. A small product spatial footprint resolves pollution sources at sub-urban scale. Together, this temporal and spatial resolution improves emission inventories, monitors population exposure, and enables effective emission-control strategies.

This instrument will measure the spectra required to retrieve ozone (O3), nitrogen dioxide (NO2), sulfur dioxide (SO2), formaldehyde (H2CO), glyoxal (C2H2O2), aerosols, cloud parameters, and UV-B radiation. TEMPO thus measures the major elements, directly or by proxy, of the diurnal tropospheric ozone chemistry cycle. Multi-spectral observations provide sensitivity to ozone in the lowermost troposphere. TEMPO will also quantify the daytime temporal evolution of aerosol loading.

In the present study, we investigated a hypothesized quartic relationship (meaning three inflection points) between exercise heart rate (HR) and preferred music tempo. Initial theoretical predictions suggested a positive linear relationship (Iwanaga, 1995a, 1995b); however, recent experimental work has shown that as exercise HR increases, step changes and plateaus that punctuate the profile of music tempo preference may occur (Karageorghis, Jones, & Stuart, 2008). Tempi bands consisted of slow (95-100 bpm), medium (115-120 bpm), fast (135-140 bpm), and very fast (155-160 bpm) music. Twenty-eight active undergraduate students cycled at exercise intensities representing 40, 50, 60, 70, 80, and 90% of their maximal HR reserve while their music preference was assessed using a 10-point scale. The Exercise Intensity x Music Tempo interaction was significant, F(6.16, 160.05) = 7.08, p < .001, 7,2 = .21, as was the test for both cubic and quartic trajectories in the exercise HR-preferred-music-tempo relationship (p < .001). Whereas slow tempo music was not preferred at any exercise intensity, preference for fast tempo increased, relative to medium and very fast tempo music, as exercise intensity increased. The implications for the prescription of music in exercise and physical activity contexts are discussed.

But I don't like to make the same mistake twice, so when it comes to Magic I have a deep respect for the concept of tempo. Tempo is a resource, and when it comes to modern-day Magic, with its deadly creatures and powerhouse Planeswalkers, I personally feel that it's the resource most closely connected with winning and losing games. If you fail to understand tempo when you play Magic, then you're no better than ten-year-old Reid toot, toot, tooting away at random during band practice. Your chances of winning are the same as his chances of making it to Carnegie Hall.

Tempo, in the most basic form, is board presence. It's derived from how your creatures, lands, Planeswalkers, artifacts, and enchantments match up against those of your opponent, and the consequences that follow from it. We call it "tempo" because of the way the two players jockeying for the resource dictates the pace of the game.

Last month, I introduced the concept of the mana curve, building your deck with a healthy mix of spells that cost varying amounts of mana. Mana curve is important because of tempo. If your deck is made up of all five-mana spells, you'll have nothing to do on the first four turns of the game. Your mana on turns one through four will be wasted. If your opponent is able to use his or her mana more effectively, then you'll fall behind on the board, fall behind on tempo, and fall behind in the game.

Mana is a resource, and one aspect of tempo is making sure your mana doesn't go to waste. If you find yourself very often ending the turn without using all of your mana, this should be a red flag that there might be an inefficiency in either the way you've built your deck or the way that you're playing the game.

Imagine that your hand also contains Alabaster Kirin and High Sentinels of Arashin. These are four-mana creatures that you're hoping to cast on your next two turns. If you don't cast Banishing Light now, then you'll either have to wait until much later to use it, or you'll have to cast it instead of playing a creature that you would've liked to add to the board. The longer it takes you to deploy your threats, the more tempo you'll lose. Even after you play out your creatures, you'll probably want to spend your mana on High Sentinels of Arashin's activated ability. This is really your one good window to cast Banishing Light!

Tempo is about developing your board, and playing lands is part of developing your board. Each land that you play provides you one more mana every turn for the rest of the game. This is why progressive turns tend to become more powerful, with wilder tempo swings as the game goes on. This is also why missing a land drop is so devastating; you fall behind on tempo right away and your ability to recover tempo on future turns is also damaged. 2351a5e196

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