SupriseOrb is Here!

Hello! I'm SupriseOrb (they/them), a game developer looking for work as a tech artist or producer, either remote or based in Los Angeles. I have experience in shaders, dialogue systems, and UI / 2D art implementation as shown below. In the meantime, I’m currently organizing and managing independent projects with my community SupKal Games


For any work inquiries, please email me at  supriseorb@supkalgames.com.


If you want to check out my work beyond this portfolio, visit my itch page.

Witherbloom


Tools: Unity (C#, ShaderGraph, Yarnspinner), Source Control (Git), Visual Studio, Jira, Google Suite, Miro, Clip Studio Paint, Blender

Role: Tech Artist, Engineer (UI, Art Implementation Tools), Producer

Siege of Stamplands


Tools: Unity (C#, ShaderGraph, Wwise), Source Control (Git), VS Code, Jira, Google Suite, Miro

Role: Tech Artist, Engineer (UI, Art Implementation), Producer

Phantom Hallows Eve


Tools: Unity (C#, Ink, Wwise), Source Control (Git), VS Code, Jira, Google Suite, Miro, Clip Studio Paint

Roles: Engineer (Dialogue System, UI, Art Implementation), Producer, 2D Artist (UI, Props)