*You can play each game described by clicking the image on the left side of the name and description.*
Tic-Tac-Toe
The classic game, Tic-Tac-Toe, requires the two players to take turns drawing Xs and Os within a grid that contains nine spaces. The players will choose either X or O. The objective of this game is to line up either three Xs or three Os. The first person to line up three Xs or Os wins the game.
Super Daniel Jump
Super Daniel Jump is a remake of the famous game "Super Mario Jumping." We remade the game to where Mario was now, Daniel. The goal of the game is to hop on blocks without falling. If you do fall, you will be sent back to the beginning, where you will have to start all over again. We decided to choose this game because of its concentration and patience to pass the levels. Everything was made in Scratch. We got permission from him to use his photo for this game.
How do Games Relate to STEM?
Technology:
Improvements in technology enhance gaming experiences. For example, the development of 3D images, VR, and AI provides players with an immersive experience. The advancements in technology are tied tightly and go hand in hand with the advancements in gaming.
Engineering:
Nowadays, many games in the market let players develop engineering skills. The famous video game, Minecraft allows gamers to free their imagination and create models of their engineering products. Another example of an excellent engineering game is Kerbal Space Program. That game requires players to
Math:
This may be surprising, but video games can increase students' mathematical skills. In video games, students need to apply their mathematical skills: logic and reasoning, problem-solving, and visualization. In most games, players need to plan and apply strategie math. The strats to win or achiegies in games aeve the goal, whre like the formulas in math; students need to decide which formula to use or which strategy to play by.
Source:
https://online.maryville.edu/blog/future-of-video-games/
https://www.origoeducation.com.au/blog/video-games-can-assist-and-stimulate-maths-learning/
Why are games beneficial for learning?
Video games can introduce young students to STEM and computer science. Compared to traditional and superficial learning through textbooks, video games spark the interest to learn about STEM and coding within pupils.
Many schools utilize the game, "Minecraft," to educate their students. The game inspires students' creativity and assists with social interaction among students.
Sources:
https://www.stemschool.com/articles/engaging-children-in-stem-through-video-games
https://education.minecraft.net/en-us/discover/impact
Why can games benefit us?
Although many parents think that video games make their kids dumber and will distract them from school, video games actually improve students' overall abilities: creativity, memory, and teamwork. According to IBERDROLA.com, researchers from Rochester University have found that video games improve troubleshooting skills by including problems that must be solved by a certain time, which improves response times. Most shooting games encourage teamwork since you need to communicate to problem-solve and/or kill the other team.
Video games also benefit your memory. According to the National Institutes of Health, functional MRI brain imaging analyses that most children who play video games for three or more hours a day result in higher brain activities in regions of memory than those who don't play video games.
Sources:
How we got Together as a Team?
At first, we were all looking for a team on DEVPOST, and then we found out that we live around the same area. Afterward, we decided to meet up in person to work on the project with each other. We cooperated well when completing the project.
We were inspired to create this website by the swarming negative comments toward video games; we were dedicated to proving that both creating video games and playing video games can assist in the development of STEM. Are goal is to convince people who think that video games "are a waste of time" to see that it can actually develop skills.
Angela Wang
Tiffany Huang
Edward Zhong