FLORA
Peer Choice Award Winner - 2017 Sammie Game Awards
Peer Choice Award Winner - 2017 Sammie Game Awards
Platform:
PC
Tools:
Unity (C#)
Blender
Trello
Overview:
Participant in E3 Indie Mix: Flora is a free PC game on Steam with 40K+ Downloads and a +70% positive review rating.
Flora is a mixed genre of action, adventure, and real time strategy. Explore the universe of Flora, a whimsical world full of vibrant colors and lovable creatures waiting to be saved by Twig, a head strong girl and her companion Red, a sapling Grand Guardian wise beyond his years.
Team Size: 9
I was involved in all of the design throughout the project life with my other team members. Some examples:
Level Design.
Shrines interaction/previous splicing mechanics.
Gameplay adjustments throughout preproduction prototyping.
Minions Cards.
As the producer I was in charge of:
Tasking for the team.
Organizing and running meetings.
Managing shared google drive: design documents, assets, and more.
Prioritizing work for milestone deliverables.
Communication between sub-teams.
Resolving issues delaying the team.
I helped launch and manage the game on Steam with the team lead.
I was one of the two 3d artist on the team, mainly worked on structures and level design.
As a programmer I worked on:
Co-Architected base classes for structures and entities for other teammates to build upon.
Shrine visual interactions.
Pressure plates.
Mouse conversion for RTS world mouse.
Minion Cards.