I don't have a 3DTV, but I have NVidia 3D Vision: I tried to open it with PowerDVD 10 with no result (program hangs). With the same PowerDVD, I tried to play the Avatar 3D trailer downloaded from YouTube (MP4 format), but it now shows it the two frames.

Not shure if i can be a help here.

MPC-HC and VLC, both players show SBS Video and Image material in Stereoscopic 3D with VorpX in any Headset that VorpX supports. Another Free player that you can try is Whirligig (doesnt require vorpx).

IIRC i tried the austrian player before with vorpx but without success.(Didnt try any futher because it kept loosing settings which was very annoiing)

Some other software that i reported abou earlier:


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The best workaround would be to make a SBS video with your 2 video sources in the first place, easily done with FFMPEG. Here you can see the commands to make a fake 3D SBS video from only 1 source, just use the last command to create it using your two sources.

I've bought some 3D Blurays to try out on the Rift. It seems like a hassle to demux and combine the Bluray files into a Side by Side MP4 or some such, so I just wanted to check if it works. I gave up on VLC since it only offers an anaglyph option. Then I found Stereoscopic Player by Peter Wimmer which has a rich set of features for playing 3D movies and it works very well within Virtual Desktop

First of all, why bother getting full HD 3D to work and not just use a half Side-by-Side or a half Over Under (or Top and Above) file, play it at 1080p like any non-3D file with VLC, Plex, or any other player, and put the projector on 3D Side by Side or Over Under mode and call it a day?

With a full SBS file (3840x1080) or full OU file (1920x2160) played in frame packing mode, you get a full resolution image of 1920x1080 for both eyes, whereas with a half SBS (1920x1080) or a half OU (1920x1080 also) you only get half of that (960x1080 or 1920x540 for each eye, the projector then stretches that out to 1920x1080 but half of the resolution is lost initially). You may ask why not play a full SBS file in 1080p on the projector and put the 3D Side by Side or Over Under mode? Because even if the file native resolution is 3840x1080, it will be squeezed to 1920x1080 before being sent to the projector, resulting in an image quality roughly the same than with a half SBS file.

The only way to get real full HD 3D is with this frame packing method. As the user manual of my BenQ W1070 shows, this projector only supports frame packing mode at 1080p 24Hz. It also supports frame sequential mode (images of each eye are sent alternatively) but only at 720p 60Hz, so not in full HD. Most full HD 3D projector should have similar specs.

This one is clearly the best player thanks to the ease of use and thanks to the use of external filters / audio decoders / video decoders like LAV Filters or ffdshow. This is the player I sticked with.

You can use LAV primarily, but ffdshow comes with one advantage: the ability to encode in AC3/Dolby Digital any other 5.1 format. This is useful if your audio receiver only supports classic Dolby Digital and DTS but not Dolby Digital Plus or DTS-HS or Dolby True HD or multichannel AAC, like my Logitech Z-5450.

Here are various notes about other players and devices. Before I ended up with the players mentioned above, I tested a shit ton of other players: PowerDVD 19 (last version to support 3D), DVDFab Player 6, Corel WinDVD, Plex, Infuse, Emby, Jellyfin, VLC and many others.

1) Download the Stereoscopic Player 2.2.7 or newer from 3dtv.at - Beta Testing, install and run it.

2) Download a sample 3D movie, e.g. 3dtv.at - Dracula 4D (Trailer).

3) Click View|Viewing Method|AMD HD3D. You could also choose Quad-buffered OpenGL or Quad-buffered DirectX (Win 8 only), the issue occurs with any stereo API.

4) Click File|Open and select the sample movie downloaded in step 2.

5) Click View|Full Screen.

6) You will see that the 3D effect is bad during fast motion caused by the delay.

7) You can also see the issue when using the latest beta of the Stereoscopic Player with stereoscopic UI. The mouse cursor is rendered stereoscopically, so you see it twice on the screen

with a small horizontal offset (the horizontal offset is ok). Move the mouse cursor up and down and watch it without 3D glasses. You'll see that there is a vertical offset caused by the delay (the vertical offset is not ok).

*) A customer mentioned that the same player version works fine with older cards.

*) I found out that the same issue occurs not only in AMD HD3D mode but also when using Quad-buffered OpenGL mode or Quad-buffered DirectX mode. These modes work well on cards from other

However, I'm not convinced this is an AMD driver problem, because the issue isn't there (and has never been there) with any version of TMT or PowerDVD. Both software play 3D Bluray content on AMD (I have a 7870) using HD3D without this issue, which I immediately noticed on stereoplayer, without being aware of it. I only found this thread as I was looking to see if it was a known issue or not.

Could there be a difference in the way you access the driver? More specifically, could it be a difference between unlicensed players and licensed players, and the way they are allowed to process the MVC stream?

Problem screenshot: - As you can see, it's 1920x540. No matter what aspect ratio settings I use in 3d stereoscopic player or Nvidia 3d player, I'll always get this fullscreen resolution of 1920x540 when playing over & under 3d movies. If I use the default NVIDIA 3d player without changing any decoders, the movie plays in the correct aspect ratio of 1920x1080. If I use SVIEW, which is another 3d player, the movie plays in the correct aspect ratio.

The good news is that some 3d movies do work properly in full screen using SVP + Stereoscopic 3d player. The 3d movies that always work are 960x1080 SBS. Here's a screenshot of 3d movie type that always show the correct aspect ratio in full screen: ... It's the over & under movies that show the wrong aspect ratio. Also, there's one more problem. 960x800 SBS movies result in black bars on the left and right hand sides.

You know, I spoke with the developer of .... He's actively working on his player. I wonder if you could convince him to program his software to work perfectly with SVP? He's a really nice guy and responds if you email him.

Im developing an app that allows to the user to see a 360 video in streaming from an IP camera called Insta360. With Exoplayer and using app:surface_type="spherical_gl_surface_view" I can see the streaming and the player follows the direction of the phone sensors. What I need now is to render two images (left and right eye) in the same ExoPlayer to enable the user to watch the streaming with the cardboard headset, like in this image:

So, I trying to get used to the new Unity input system. "Back in the days" I just got the Vertical/Horizontal axis, put them into a Vector3, multiplied them by a certain value and then moves the player.

Buut, you know, kinda worked, but not really. The player did unintended things like keep moving or not reacting at all to my button press. Maybe I set something wrong up. You might help me please, thanks!

Why is it necessary to use a special software for 3D movie playback? Thereason is that there are a lots of different ways to watch stereoscopic contentas well as different ways to store the content. In the past, it was necessary toencode a stereoscopic movie for each viewing method, for example you had tocreate an anaglyph file, a interlaced file for use with shutter glasses and aside-by-side for for free-viewing without glasses. Quality was often very low,because most video codecs don't handle interlaced content well and subsamplecolor information (reducing color resolution to quarter of original resolution),which reduces anaglyph quality dramatically.

The solution to above problem is creating just one file and convert it inreal-time to the desired output format. Stereoscopic Player is such a real-timeconversion application. Stereoscopic Player works this way: You load yourstereoscopic movie, tell the player how it is encoded and finally select thedesired viewing method. For your convenience, Stereoscopic Player remembersinput settings for each stereoscopic movie in its integrated video library sothat you don't have to re-do all the configuration steps again and again. Forthe most popular 3D-DVDs and 3D video files, Stereoscopic Player can evenretrieve the proper settings from a web server. If you are creating contentyourself, you can ship your video files together with a StereoscopicInformation File (*.svi), which also eliminates the need to specify theinput format. In addition, Stereoscopic Player can be controlled by several commandline parameters.

Please note that Stereoscopic Player can not convert 2D content to 3D! There is no real-time conversion algorithm available which works reasonablywell. Computer are not smart enough to understand what's in the foreground andwhat's in the background yet. Since Stereoscopic Player is a high qualityproduct, no inferior conversion algorithms were incorporated into the player.Stereoscopic Player requires real stereoscopic movies, containing both left andright view. If you would like a program which also does conversion see TridefVisualizer. It will not look as good as real 3D content but is forsome content is satisfying.

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