It is used by various NPCs in the game, notably, enemy soldiers using it in the final 3 missions of the gmae use magic "AGL-6P"'s that convinently vanish on death, despite them using them to rush the player at close-range for an instant kill, (due to the damage boost) Gavin, the infamous boss of the second-to-last mission, is a bullet sponge boss fight, where he uses one capable of also instantly killing the player. (unlike the rest of the game where an AGL-6P grenade will only damage most of Mason's health.)

Once in Mogaung, Mason finds himself facing heavy resistance from the Mogaung Army, whom had taken over an entire village and turned the locals into slaves. Mason manages to fight his way to the occupied village and talks to one of the slaves whom gives him a key-card to an elevator. Decker informs Mason over the radio that the oil pipeline is being built to help provide funding to a terrorist organization. Mason uses the elevator to get to the construction site of the pipeline and kills all of the Mogaung soldiers there, the two foremen Min and Nam, and then destroys the pipeline with C4 demolition charges.


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Once in Liebo, Mason shoots his way to a camp being used by the militia to house their slaves. He makes contact with the one of the slaves whom leads him to an open pit mine. At the mine, Mason kills more militia members and rescues 2 slaves that were being tortured. One of the slaves leads him to another area of the mine where he is confronted by the leader of the mining operation, Mace. The slave gets into a dump truck and uses it to help Mason catch up to Mace. After an intense shootout, Mace's SUV looses control and drives off the cliff, killing Mace. With Mace and many of the militia soldiers dead, the slaves break free at the prison camp and kill some of the remaining militia soldiers. Mason frees the few slaves that haven't broken free yet and shoots his way to the building that Gavin Wall is being held at only to find out that he is too late. Gavin's older brother, crime syndicate leader Ethan Wall and a mercenary he hired where already there to free Gavin. It is then revealed that Mason had a personal vendetta against Ethan because he had severely injured Decker during a mission in Hong Kong. Ethan and Gavin get away while Mason is in a shootout with the mercenary that Ethan hired. Mason kills the rival mercenary.

This game was banned in some countries for its violence and I thought at the very least that there might be some novelty there because of that but holy shit was I wrong about this one.

Soldier fortune payback may just be one of the worst games I've ever played it's certainly one of the worst games made in the last decade that's for sure. It's comparable to the type of trash that gets released on Steam under early access, it's a buggy, glitchy, ugly unenjoyable, uninspired generic PC shit and the only redeeming feature is that it's over so quickly.

It was developed by a group called Cauldron HQ who developed chaser another lesser-known FPS game from the early two-thousands it has a reputation for being so bad that it's good but the same can't be said about payback. I have no idea why this game has the soldier fortune title. For starters, it has nothing to do with the other game aside from the organization you work for being called the shop.

There's often literally one or two enemy character models per level and you'll just be mowing down waves and waves of these dumb assholes as they run towards your muzzle flash like moths to a flame. These are the most generic enemy types you're ever going to see it's either middle eastern terrorists, Russians or all that kind of thing and there's just an absolute abundance of these brain-dead idiots to kill. Soldier of fortune payback seems like it's trying to follow suit with the other games keeping the violence excessive at all times and yet the gore system in this game is somehow inferior to its predecessors.

In the old games you could fire at someone and take them apart piece by piece and it felt somewhat believable despite being really over the top. In payback there's still location based damage to an extent like you can pull off groin and neck shots for instance but it's the way the damage is displayed on their character models that just looks really bizarre, like when you're shooting at an enemy it's common to see entire body parts just fall off after the hit by gunfire like their whole arm or leg is just going to fall off like you're a figurine or something.

On the flip side, these shitheads practically never miss and soldier fortune payback ends up joining the ranks of the multitude of this sort of half-assed modern warfare inspired shooting games where you have the basic regenerating health bar and loads of hits scanning soldier type enemies. At the end of almost every level you'll have to take on a boss fight which is just an enemy with a ridiculous amount of health points it can survive a couple hundred bullets to the face. Often to make things more unfair these guys are given a grenade launcher or an RPG which is able to kill you in a single hit.

But even still, the game just looks so boring and flat um and textures aren't very detailed, there's a lot of bloom to try and mask how crappy everything looks and it's just really subpar.

The jungle areas look half decent I'll admit with some nice lighting but keeping in mind this is the year Crytek engine was unleashed on the world it makes soldier fortune pay back just look like crap.

Soldier fortune payback is one of those rare times when I've been playing a video game and actually started to feel remorseful for what I'm doing like there's so many more productive things I could be doing right now than playing this abomination. The fact it shares its name with one of the greatest of the old shooter's is a travesty and maybe the fact they'd ban this thing where I lived was kind of a blessing in disguise. I would not recommend this to anyone, not on a train, not in a tree not in a car cauldron, let me be, I hope someone at least got that reference.

Soldier fortune payback is one of those rare times when I've been playing a video game and actually started to feel remorseful for what I'm doing like there's so many more productive things I could be doing right now than playing this abomination.

So, no, you absolutely don't want them in the fight. Having said that, the Russians aren't signatories. The Ukrainians aren't signatories, and the Russians have been using these weapons all the way through the war. So it's not with the fact that the Kremlin has come out and they said, how dare the Americans provide cluster munitions is just yet another point of massive hypocrisy of the war crimes that the Russians have committed. Now, I understand why Biden is doing this. The Americans are very very low on ammunition all in and want to give the Ukrainians everything they can to help ensure that the counteroffensive is successful. So far, the last couple months, very little land, Ukrainian land has been retaken by the Ukrainians, even as they have initiated this counteroffensive. Part of that reason, not all of it, part of that reason is because they lack ammunition. Part of it is they don't have any air defenses that are effective, any air cover in the region. And so as the Ukrainians take more land, they'll have a hard time defending those soldiers that'll be exposed. But be that as it may, you know, there is a question that the Ukrainians are not in the same position as NATO, you know, the Biden administration is saying, "we're going to defend Ukrainians as long as it takes that the Ukrainians are in charge of these negotiations." It makes one think that the Ukrainians are basically an American core national interest. The reality is that NATO is a core American national interest. The United States is a core national interest and long-term fighting and long-term security, long-term American ability to ensure that its values are promoted globally does mean that you don't want to be dragging yourself down to the same brutal fighting that the Russians are doing.

Dunkirk was not just about what happened at sea and on the beaches. The evacuation would never have succeeded had it not been for the tenacity of the British soldiers who stayed behind to ensure they got away. Men like Sergeant Major Gus Jennings who died smothering a German stick bomb in the church at Esquelbecq in an effort to save his comrades, and Captain Marcus Ervine-Andrews VC who single-handedly held back a German attack on the Dunkirk perimeter thereby allowing the British line to form up behind him. be457b7860

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