Pyra spins her sword around her. The hitbox is generous, covering all around Pyra, though not nearly as disjointed as her other moves. This move's lingering hitbox and kill ability make it decent for landing, but its endlag and autocancel windows are very poor, and its shield safety is the worst of Pyra's aerials. This, combined with its high angle, makes it not very useful in neutral or edgeguarding. This move often kills at similar percents to UAir, but is faster and hits all around her
Hitbox Active
FAF
Autocancel
Landing Lag
Damage (base)
Damage (1v1)
Angle
KBG
BKB
Shieldstun
Shield Safety
Clean / Late
11-16 / 17-22
56
1-10, 41+
15
10 / 8
12 / 9.6
73
60
105 / 100
4
-11