This is a circular neutral air that re-hits and is capable of comboing very well. It's a great get off me tool. Its major flaw is that on DI in it's hard to continue combos as they'll get sent behind you with proper SDI. Generally, the landing hitbox is what Mythra will want to use to combo from Nair. Overall, a good aerial that combos, and is also a defensive option.
Hitbox Active
Rehit
FAF
Autocancel
Landing Lag
Damage (base)
Damage (1v1)
Angle
KBG
BKB
FKB
Shieldstun
Shield Safety
Multihit / Final Hit / Landing Hit
8-13 / 14-19 / 1
3 / 0 / 0
51
1-7, 38+
13
2 / 3 / 2
2.4 / 3.6 / 2.4
367 / 62 / 64
50 / 105 / 105
0 / 55 / 65
80/50 / 0 / 0
2
-11 / -11 / -9