Sniper Elite is a tactical shooter video game series developed by Rebellion Developments. It is a third-person tactical shooter that emphasises a less direct approach to combat, encouraging the player as a sniper to use stealth and keep distance from enemy soldiers.

The games follow Karl Fairburne, a German-American Office of Strategic Services operative battling Axis forces during World War II. The series has been met with relatively positive reviews. More than 30 million Sniper Elite games have been sold.[1][2]


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Sniper Elite is a third-person shooter that involves stealth and first-person shooter game elements. Many of the single player levels allow multiple routes for the players to take in order to avoid direct firefights. Set in World War II, the player character, a German-American OSS operative named Karl Fairburne, utilises appropriate weapons for the era. The sniper rifle is the primary weapon throughout the game, though additional side arms (submachine guns and pistols) can be used depending on the situation. In addition to hand grenades, the player can also deploy tripwire booby traps, land mines and dynamite. The player can also shoot the enemies' own grenades to trigger an explosion. Binoculars are used to tag enemies in view, displaying their position and movements to the player. Different postures such as crouching or lying prone can steady a shot, and the player can take a deep breath to "focus" for increased accuracy. Realistic ballistics are optional, taking into consideration factors such as wind direction and strength and bullet drop, potentially altering the outcome of a shot even with the use of the scope. Introduced in Sniper Elite V2 is the "X-Ray Kill Cam", a feature where upon a successful and skilled shot will, in slow motion, follow the bullet from the rifle to the target's point of impact, showing an anatomically correct x-ray of the body part being hit and the damage the bullet causes to the organs and/or bones. In Sniper Elite III, stealth mechanics were reworked. An eye icon squints or opens to denote the player's level of detection by the enemy. Enemy soldiers will also have a circle meter over their heads to indicate alert status. Players are then forced to relocate periodically to prevent detection with a white ghost image to mark their last known position and the enemy will search a wider area.

Rebellion Developments' book imprint Abaddon Books released a novel inspired by the game, Sniper Elite: The Spear of Destiny written by Jasper Bark.[33][34] In this book, Karl Fairburne's mission is to stop Nazi SS general Helmstadt from selling a working atomic bomb to the Soviets.

A 2018 comic based on the series, Sniper Elite: Resistance written by Keith Richardson and Patrick Goddard. The story follows Karl Fairburne as he parachutes into occupied France on a mission to destroy a secret weapon, but instead of a silent mission of sabotage he finds the local resistance compromised and the SS waiting to play a deadly game of cat and mouse in the terrified streets of an ancient town.

The Nazi Zombie Army series has also seen multiple E-books and novels, including E-book prequel Nazi Zombie Army: Gtterdmmerung[37] in 2014, and novel Zombie Army: Fortress of the Dead[38] and comic mini-series Zombie Army 4: Last Rites[39] in 2020.

On 29 March 2021, Variety reports that a film adaptation of Sniper Elite is in development with Marla Studios' Jean-Julien Baronnet producing along with the game's producer and CEO of Rebellion Jason Kingsley, Gary Graham writing and Brad Peyton directing with the film follows Karl Fairburne engage in a cat-and-mouse chase through the streets of London at the height of the Blitz during World War II, as he tries to save British Prime Minister Winston Churchill from a Nazi assassin.[40]

Hitman, Battlefield, and one of my all-time WWII movies Inglorious Basterds have one thing in common, sniping! Add Sniper Elite 5 to the mix and I have all the ingredients that allow me to fulfill my fantasy of being a sniper, in World War II. Mind you FPS has always been my favorite genre.

I'm normally the run-and-gun type of player, with a little tactics thrown in for spice. I think one of the last games I played where I chose to play stealthy and tactically the whole way was Medal of Honour, so reviving that playstyle will be lots of fun.

I just finished Mission 8 last night (I've got three starts, and keep ending in the "stealth/deadly" quadrant - good stuff). I will finish the Campaign by this weekend, I can't wait to see how the story ends.

The slow-mo in this game always gets a chuckle out of me. I feel like I would be terrible at this since I'm not the biggest fan of games where I need to sneak around. If you were w henchman in one of these, you'd know I was around...

Ok KeyJ I hit the generator to create sound masking for our shots just wait......BANG..... "Sigh" (For the squiggly line indicating it will mask the shot)..... Alarm start blaring half-track shows up... I guess we are going loud.

This was my first ever playthrough so I played on just medium difficulty which had indicators and assists. However you can play in a realism mode where all indicators are off, and you have to manually adjust for bullet drop and wind.

The game also includes solo rules designed by Dvid Turczi and Noralie Lubbers, putting you in command of the sniper while your enemies are controlled by an AI deck. Test your wits against this formidable opponent, and see if you can can claim a priceless victory for the Allies.

Sniper Elite is a series of third person, tactical shooter, stealth games, developed by Rebellion Developments. It follows the sniper Karl Fairburne in his exploits in North Africa, Italy, France and Germany.

Zombie Army Trilogy was originally a series of expansion packs for Sniper Elite V2 that were packaged as one game. It follows 8 playable characters during an alternate timeline where Hitler has used an ancient Relic to raise the dead as zombies. Unlike the other games in the series, Zombie Army Trilogy features minimal stealth and is based on assault gameplay.

The games are primarily stealth games. The player must sneak through enemy territory in order to reach vantage points to assassinate targets, sabotage enemy equipment, conduct recon missions for intel or rescue allied operatives.

The player can customize loadout, which consists of three firearms (a rifle, a secondary weapon and a pistol), as well as picking several explosive or medical packs, though only a certain number of each can be taken into the field, though more can be found during missions.

Each game uses orchestral music, though Sniper Elite III uses some techniques of traditional African music, and Zombie Army Trilogy uses a much lower and eerier rendition of the main theme to establish the creepier atmosphere of the game.

This file is used for accessing multi-player servers as far as I am aware. It might be a false positive caused by the recent update build to the game, but I don't want to allow it access in case it is something else.

Please tell us what Norton is telling you regarding this event. 

For information regarding this event > from Norton pop-up > View Details > Copy to Clipboard &or from Norton history > More Options > Copy to Clipboard > paste here.

Hello Vortex25. If you are getting this update from a source OTHER THAN STEAM, isolate it. Open your steam library. Find the game title you are trying to use, right click "properties". Verify the game files installed so as to allow steam itself to validate the validity of your game files and replace them directly from steam if needed.

Locate and copy the file "sniper5_dx12.exe", paste it to your desktop. Then go on over to Virustotal as Guru bjm_ suggested and have the site screen the file for you. I CAN get the file via a torrent link but I am not going that route due to the security risks that are involved. Please let us know what the Virustotal results are so we can assist further.

Think I might delete the file and then re-verify local files via Steam and redownload, but seeing as the source is Rebellion, have they released a dodgy file? If so I would have expected more people to have had the same issues.


Thanks for the post-back. Please let us know what your findings are with this update re-install. I to am an avid gamer, any feedback found will go a long way helping the community here and gaming alike if the issue here manifests itself on other users devices.

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I think the best option for this is to make a material animation, vertex animation shader inside the material editor. All the internal organs are separated meshes skined with absolute influence to the closest bone and each organ has its own texture and material. The heart here is skinned to b_Spine2 bone.

And whenever I release this demo, I will already have setup a youtube channel on which I will upload many videos, like the Game Intro and History Trailer, the Gameplay Trailer, and a Teaser Trailer on which I will make this sniper kill xray effect.

Also I wll setup a website, blog, facebook, twitter, instagram and steam coming soon page, for sharing the development of my game, and give people some tips, some mini tutorials on how I have done such and such, aswell some making off screenshots showing the animations in 3dsmax, MotionBuilder, some promo renders, and so on, like a complete and professional game studio does 152ee80cbc

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