In HitFilm, the motion blur effect has a bunch of options (Shutter angle, shutter phase, samples, window size, sigma, iterations, downsamples, start downsamples) and I'm not sure what any of them actually do, and if I should change any of them from default.

This is actually insanely easy. In fact, you don't even have to code anything! Just go into every rigidbody in the scene, and change the interpolation mode to "interpolate" or "extrapolate". They mean very different things, but both have the end result of perfectly smooth slow-motion.


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I noticed that after using it in slow motion instead of regular speed those trampolines don't take me far enough to make the jump no matter how many times I try (and it was an easy jump before that).

I use the timewarp effect, choose input and output options for interlace or progressive. Experiment with interpolated and blender and VTR style or fluid motion to see what suites your footage best. Fluid motion should give the best results but may cause distortion, you can correct that with motion vector editor but is time consuming.

In general you want your sequence to be the framerate you want to output. Let's say your desired output is 25, then you male a sequence with that framerate. When you drag footage that's 50 in, it will look 25. Then you can change the duration to 200% and it will look smooth. The other option is to reinterpret the footage in the project window from 50 to 25, then when you drop it in your 25fps timeline, it will be half as fast and be quite smooth. You can even duplicate your footage in the

In general you want your sequence to be the framerate you want to output. Let's say your desired output is 25, then you male a sequence with that framerate. When you drag footage that's 50 in, it will look 25. Then you can change the duration to 200% and it will look smooth. The other option is to reinterpret the footage in the project window from 50 to 25, then when you drop it in your 25fps timeline, it will be half as fast and be quite smooth. You can even duplicate your footage in the project window and have have one at 50 and one at 25 (slow mo).

This isn't working for me. I shot in 59.94 and I placed on a 29.97 timeline. I select speed/duration and move to 50% but it stutters. If I frame by frame it, I see that it only moves every other frame, it's not using all 60fps slowed on a 30 fps timeline.


Same things happens when i right click in the bin and select interpret footage.

If you want 120fps on the export file, then make a custom video mode with a 120fps frame rate.

If you want to make a slow motion effect, then modify the speed property in the properties panel for the clip. For example, 0.5000x would be slow motion.

Copy (Ctrl+C) the clip to place it in Source. Set in/out points for the region that will be slowed down. Then Properties panel > hamburger menu > Extract Sub-clip. The saved file will be a lossless extraction rather than a re-encoding.

I'm currently using the following script to create slow motion. However it doesn't smooth out the slow motion by adding the frame information for the frames in between the full speed motion and the new slower motion. By this I mean:

Setting Time.timeScale to .5 does result in "true" slow motion; no rendered frames are repeated. The problem you're seeing is that physics runs on its own discrete timer, 50 fps by default, which setting timeScale to .5 effectively halves. One thing you can do is to double the physics framerate to compensate. However, this chews up twice the CPU time when you're not using slow motion. Probably a better solution is to turn on interpolation for rigidbodies, in which case they're interpolated smoothly between each physics frame.

Hey all,

I have a DV camera that lets me capture video at 60fps non interlaced.

I want to do some slow motion scenes and have been using blender to re-render sequence strips at 30fps or less, and blender does an awesome job of producing smooth slow motion

However when I play back the rendered sequence in blender its beautifully smooth (even rendering at 10fps and playing it back in blender) but when I play it in any other video player e.g windows media player or media player classic, it looses all its smoothness and becomes choppy, and looks like a cheap slowed down movie from 25fps to 10fps!!!

You can use Avisynth or even virtualdub and choose a smart deinterlace filter to give you 60 frames/sec progressive scan. You can slow it down 2X and it will be smooth. You can even do 240 frames/second or more with your DV camera using mvtools. mvtools does pixel motion tracking and actually interpolates and adds filler frames so you get smooth slow motion but it adds some artifacts. There is lots of information on how to do this on Google.

The problem is probably in your output. What ever you are rendering to is not matched to what you are previewing with in Blender. That is why media player may play it in correctly. I have seen Blender fail to output the correct FPS of a quicktime file. Everything I render from Blender into the quicktime format is always a 1fps file. Maybe something similar is happening with AVI output? When it comes to getting work done, I always render out to a frame sequence and use a reliable compositor like After Effects to generate the final motion output at the correct FPS.

I've got a Sony Nex-5 (I think the regular 5 not N or R). I've seen some videos online where the slow motion looks really smooth, yet when i do it it seems choppy.

What am i doing wrong?

Is it the camera?

Is it the settings?

shoot video in 1080 60p and then in a NLE video editor stretch the video to 30p doubling its length.

if you need slower than that you need to use something like twixtor or shoot with a video camera that will shoot with a higher FPS.

If I recall correctly, the Nex-5 only does 30p, but stored in a 60i container, at least if you use AVCHD. I don't know how you could do smooth slow motion with that. Maybe another file type would behave differently? Newer Nex cameras do 60i. Not sure about A6000.

You can use VEED to slow down your videos and create cool slow-motion effects online. Export your videos as GIFs, or as a video and share your content online with ease. Our online video editing app is perfect for light editing tasks. It is free to use with no signup required, give it a try!

VEED is a powerful online video editor that works right in your browser. No need for iMovie, or downloading software; change the speed of your videos in seconds, online! It features full slow-motion control. Take fine control over slowing down your video clips with VEED. Split your clips, slow down certain parts, and create awesome effects.

Making slow-motion videos is so easy, you can do it with a single click. Adjust speed - slow down, speed up - using our simple speed tool. Just upload your video, set the speed by choosing from the speed options, or enter a custom speed.

Apart from slowing down your videos, VEED can also increase their speed. To speed up your video, simply select a speed starting from 1.5x and above. Just click on your video on the editor and click on the speed you want.

Creating amazing slow-motion videos is not the only thing you can do with VEED. We have a full suite of video editing tools to help you create amazing videos. Our users love using our app for subtitling videos, adding text and stickers too. Check out how simple it is to make great videos online with VEED!

No other effect in filmmaking has proven to be as simple and as fruitful as slow motion. It allows the viewer more time to observe and digest the finer details of a movie whilst heightening the dramatic impact of a scene.

Just about every modern NLE handles mixed framerates quietly, often without the user even knowing it. For example, any time you put a clip into a sequence with a higher framerate, the NLE will automatically stretch the clip to the framerate of the sequence and add the missing frames. These added frames are usually just copies of the nearest frames as this process requires the least amount of processing power. But DaVinci Resolve also provides the frame interpolation features which generates missing frames by merging adjacent frames or by using DaVinci Neural Engine AI to analyse surrounding frames and predict motion.

This is a very good example of what our developers can do! There has been some preliminary work on bringing slow and fast motion to GStreamer and Pitivi, and a plugin has been created to allow for frame interpolation, which means you and I with our regular 24 frames per second cameras will be able to get smooth slowmotion from Pitivi in the future!

With your files in Flixier drag them on the timeline and on the right side of the screen you will find the Video Speed slider. To make a slow motion video drag the slider to the left to decrease the playback speed of your video.

To turn a video into slow motion first drag it on the Flixier timeline. Now, look on the right side of the screen and you will find a slider for Video Speed. Move that slider towards the left to decrease the speed of the video and end up with a slow motion effect.

You can easily turn a video into slow motion after recording with Flixier. Import your media files into our online video maker, drag them on the timeline and use the Video Speed slider found on the right side of the screen to turn any video into a slow motion one.

I upgraded to the current version of Video AI (V3.0.12) and created some 2x and 4x slow motion videos of 1080p 29.97 fps video. I kept the output video resolution and frame rate to original, no Stabilisation, Frame Interpolation to 2x or 4x, no Enhancement and no Grain. Set encoder to ProRes 422 LT, container to mov and audio to Auto. 006ab0faaa

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