interactive environment created for VIST 205, Fall 2021
Generated using Unreal Engine 4, Small World completely changes how one would normally perceive a simple backyard. Upon exploring around (and grabbing acorns along the way), the player is able to take note of things that a human would never notice.
Meet the squirrel you play as, and read through his quirky notebook featuring commentary on multiple assets found in the main game. Contains a journal section, an about section, and a sketch section.
Read through the extensive art bible and level design document created while building Small World, showcasing the process from start to finish.