Don't let the balloon (or blimp or satellite) drop!
Sky Juggler challenges users to keep all three aircraft flying by using a laser to charge them mid-air.
Gameplay
Winning
All 3 aircraft were airborne for 60 seconds
Losing
One of the aircraft crashed!
Instructions
Adjust difficulty using sliding potentiometer
Swipe card to start game
Point laser at photocell centered on each aircraft to raise it
There's a danger line—for every second that an aircraft stays above it, you get a point
If an aircraft crashes in under 60 seconds, you lose and restart
If all 3 aircraft stay airborne for 60s, you win and receive a score!
Either way, you get two prize gears for effort :)
Inputs
Sliding Potentiometer - Adjusts difficulty (falling speed)
IR Beam Break Sensor - Card swipe triggers start of game
Photocell - Direct laser hit triggers aircraft ascent
Outputs
Aircraft Servo Motors - Direction dependent on laser hit, speed dependent on set difficulty
Gear Dispensing Servo Motor - Dispenses two gears
LED Display - Difficulty, countdown, and score
Neopixels - Colors change when difficulty adjusted