The Stars Align Engine Demo is my most successful project to date. It took about a full month to complete the release version. Though this project was a coalition of work between Team Nova, which I lead, I can be credited for most of the level design, Raven Spire in it's entirety, most of Canyon Conservatory, and half the soundtrack.
This was my solo dream project for a long time, one which I plan to continue off-Roblox someday. I scripted all features of this engine, made all animations, models, builds and textures. I'm particularly proud of my camera framework, it feels cinematic but snappy when it needs to be.
The winner of the "Overall Best" category in the Inspire 2024 gamejam. I'm responsible for the entire soundtrack, cutscene/ancillary scripting, VFX, and all writing.
Under the leadership of Molegul and Zairky, I worked on the team for 2-3 years. I created a full soundtrack for two versions of the game and designed nearly all the UI.