The Simpsons is an arcade beat 'em up developed and published by Konami released in 1991. It was the first video game based on the Simpsons franchise to be released in North America. The game allows up to four players to control members of the Simpson family as they fight various enemies to rescue the kidnapped Maggie.[1] It was a commercial success in the United States, where it was one of the top three best-selling arcade video game machines of 1991, The game also features the television shows's voice actors; Dan Castellaneta, Julie Kavner, Nancy Cartwright and Yeardley Smith reprising their respective roles as the Simpsons family.

The game was ported to the Commodore 64 and MS-DOS soon after its launch in the arcades, and was released as The Simpsons Arcade Game on those platforms. It was also released under that title on Xbox Live Arcade for Xbox 360 and PlayStation Network for PlayStation 3 in February 2012; however, it was removed from both services on December 20, 2013.[2][3] In 2021, Arcade1Up released a 30th anniversary edition home arcade cabinet.[4]


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The Japanese version of the game includes many differences from the North American release.[5][1][6] These changes include throwable small scale nuclear bombs that clear all on-screen enemies. A life bar that, unlike in the North American version, can accumulate three levels by eating food beyond the first full level. The player's life is turned into bonus points after they complete a level and is restored when the next level begins. In this version there are hidden items (food and weapons) which appear when the player hits specific points of the screen. Also, in the Japanese version the score system is different: each enemy character defeated gives the player a certain number of points, while at the North American version the player only earns a single point by defeating them. This is similar to the Teenage Mutant Ninja Turtles arcade game score system.

Soon after the Simpsons' arcade release, Novotrade released ports for Commodore 64 and MS-DOS computers. A listing on the Australian Classification Board website, posted on November 9, 2011, hinted at a port of the game being developed by Backbone Entertainment for multiple platforms.[7] In January 2012, a high-definition port of The Simpsons Arcade Game was announced for PlayStation Network for release in February, with a release on Xbox Live Arcade also revealed.[8] The port features online multiplayer, the ability to unlock the rare Japanese 4-player version of the game, and promotional content from the game's arcade launch.[8] The game was initially made available exclusively to PlayStation Plus users at no charge.[9] In December 2013, the game was removed from the PlayStation Network store, although at the time it was still available through the Xbox Live Marketplace; no reason for the removal was given by either Sony or Konami.[10]

A completely different title inspired by the arcade game, The Simpsons Arcade, was released by Electronic Arts for iOS on December 19, 2009. Unlike the arcade game, the title is a single player game where players control Homer, assisted by the other family members via power-ups. The plot is also slightly altered, as it revolves around a thumb drive containing plans for Burns' "Project: Operation Mission" hidden inside a donut that Homer attempted to eat after bumping into Smithers, who had been tasked with securing the plans, allegedly containing the town's secret data. With Burns' associates retrieving the donut and taking turns keeping it safe while Homer remains ignorant of the drive inside, his objective is simply to take back the donut. But first, he must defeating Chief Wiggum before advanced to next level, before taking final showdown with Burns in his mansion.[11]

In the United States, thousands of arcade cabinets were ordered upon its debut at the American Coin Machine Exposition (ACME) in March 1991.[16] The Simpsons went on to win a Platinum award from the American Amusement Machine Association (AAMA) for sales achievement in 1991, making it one of the top three best-selling arcade video game machines of 1991 (with the Neo Geo MVS which won Platinum and below Street Fighter II which won Diamond).[17][18] In Japan, Game Machine listed The Simpsons on their October 1, 1991 issue as being the eleventh most-popular arcade game for the previous two weeks.[19]

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Filed under iPhone and iPad Reviews, PlayStation Reviews, Retro Reviews, Xbox Live Arcade ReviewsTagged with iOS, iPhone, mutant ninja turtles, Playstation 3, sideshow bob, Simpsons Arcade, simpsons arcade game, teenage mutant ninja turtles, The Simpsons, The Simpsons Arcade, Xbox 360

Hello all! Just got my simpsons arcade cabinet today. I fully assembled and booted it up for the first time no problem. The cabinet prompted me to connect to the internet so I did and there was a update so I updated it. The update was successful and rebooted and was able to play simpsons arcade for about 3 minutes before it started to constantly reboot. The loading screen flashes for a split second along with the marquee but continues to reboot. Has anyone else experienced this issue? I just placed a support ticket as well too. Appreciate any feedback!

not that it really matters but the cabs changed around the time of simpsons and had two speakers up top, thats always been the way i tell converted turtles cabs apart from converted simpsons and sunset riders cabs.

not that it really matters but the cabs changed around the time of simpsons and had two speakers up top, thats always been the way i tell converted turtles cabs apart from converted simpsons and sunset riders cabs.

Also i like the blue on the panel.

not that it really matters but the cabs changed around the time of simpsons and had two speakers up top, thats always been the way i tell converted turtles cabs apart from converted simpsons and sunset riders cabs

Please note: We are not connected to nor are we part of the "Gaming History 101" channel on YouTube (youtube.com/gaminghistory101) or Twitch (twitch.tv/gaminghistory101). We did not think ahead and he's taken all Gaming History 101 accounts on free sites.

The Japanese arcade version has a handful of tweaks, including a more elaborate scoring system, where various defeated enemies give different values, whereas in the World/American versions, everything will grant a single point. There are also some additional health restoratives, plus a screen-clearing nuclear bomb exclusive to this release.

There are times when the past is best remembered rather than revisiting. For more than two decades, people have been clamoring for The Simpsons Arcade Game to make its way to home consoles. As part of the trinity of Konami's licensed beat-'em-ups--alongside Teenage Mutant Ninja Turtles and X-Men: The Arcade Game--it was the only one that had never ventured outside of the dank, smoky arcade scene. And now that it's finally available, it serves only as a crushing reminder that life is unfair.

For history buffs, one of the few good elements in this game is its perfect emulation of the source material, though that's faint praise considering this is more than two decades old. Still, although this looks and plays just like the quarter muncher you remember, the presentation is questionable. By default, an arcade cabinet fills in the borders (this isn't widescreen), though it doesn't look like the outside of the original Simpsons machine. Rather, because it lacks the colorful logo, it's closer to an ATM than the arcade cabinet. This can be toggled off and on, and you can also tweak how sharp the visuals are, but that's about it for options. Like the core action, the options and unlockables are severely lacking, making it a wonder this port was released in 2012.

The Simpsons Arcade Game is a fine example of the time-honored expression "be careful what you wish for; you might just get it." Age has not been kind to Homer and the gang, and few modern-day amenities have made it into The Simpsons Arcade Game. It's tempting for those who grew up playing this in the arcade to plunk down 800 Microsoft points ($10) to relive their childhood. But that's a fool's game. Playing this will soil any fond memories you've desperately clung to through the years. This mind-numbingly dull brawler feels like an ancient relic compared to the wealth of new and exciting experiences available for Xbox Live Arcade.

If somebody made a "panic attack to MP3" converter it would spit out the soundtrack to The Simpsons arcade game. It's got a lot of frantic, loosely-defined songs, and I think that transfers well to an NES format.This was a fun one to do. I haven't done DPCM orchestra hits like this before and it was pretty cool to work with. Have any of you played this game? Which character is your favorite?

A lot of love from me here for this game. I actually played it legit! Took it on with my brother when we found it in our local movie theater, and we played through the whole thing! I was Homer and he was Bart. It helped that at the time (right around the turn of the millennium) we were really into The Simpsons and watching it as often as possible together on TV, so getting to play their video game was a blast. One of my best and most memorable arcade experiences.

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