Sharetta McBride Instructional Design Portfolio
Sharetta McBride Instructional Design Portfolio
Transforming workplace learning into purposeful training experiences that effectively bridge the gap between what learners know and their on-the-job performance.
I am an instructional designer who collaborates with organizations to convert their training content into multimedia and written materials that enhance staff's ability to apply what they've learned on the job.
Developed training materials and resources that supported ongoing learning for 1,000 learners across 10+ states.
Partnered with school districts to convert AI literacy goals into a K–5 curriculum, 150+ classroom-ready resources, and an ‘AI Equity Toolkit’ with 45 lesson templates that educational staff could pull into weekly instruction.
Created multimedia lessons and job aids that raised learners' readiness to use AI from 22% to 95% in just eight weeks while cutting weekly work task time by 5-8 hours.
Explore each project to learn more about my instructional design approach from conception to completion.
Articulate Storyline Course
Project 1: AI Prompting for K–12 Teachers
LMS Course
CLEAR Prompts Canvas Course for Novice AI Users
Articulate Rise Course
Project 2: “CLEAR Prompts” Microlearning Course in Articulate
I worked as the instructional designer, visual designer, and content developer from start to finish. I identified the instructional challenges, assessed educators' needs, created scripts and storyboards for the videos, and designed visual handouts.
I served as the sole instructional designer and Rise developer. I articulated the purpose, designed the learning objectives, selected interaction types, developed content, and configured the course structure, theme, and responsive layout within Rise.
The primary audience included K–12 teachers from different subjects, grade levels, and districts across the United States who are beginning to use AI tools for lesson planning and tailoring instruction. They often have limited time, varying comfort with technology, and prefer practical, reliable strategies over abstract ideas.
The course targets K–12 educators who are experimenting with AI tools to create quizzes, lesson plans, rubrics, and other instructional materials but lack a reliable mental model for prompting.
Many educators want to use generative AI to brainstorm ideas and create classroom resources, but they find it hard to craft effective prompts, select appropriate tools, and evaluate the quality and potential biases of AI outputs. This often leads to inconsistent results, wasted planning time, and growing frustration, which can contribute to burnout instead of easing their workload.
Educators were spending excessive time wrestling with AI tools and receiving inconsistent results because they did not know how to clearly communicate their goals, context, and constraints in their prompts. This “prompt guessing” was feeding burnout and undermining the promise of AI as a supportive teaching assistant.
To understand the visual and instructional problem, I consulted with a curriculum developer and colleagues in AI for Education and reviewed existing projects. I collected survey and poll data on topics that generate high interest and preferred formats for resources. I found that teachers need materials that are easy to scan and visually organized, such as editable PDFs, decision trees, and short videos, which they can quickly interact with during planning tasks.
I began by clarifying the business and learning problem, then examined educators' needs regarding AI communication, time constraints, and PD preferences. I identified that educators needed structured vocabulary, immediately relevant examples, and low‑stakes practice to move from trial‑and‑error prompting to more intentional, repeatable techniques.
I followed a phased process: defining the visual problem, researching the audience, ideating concepts, then conceptualizing and visualizing the final direction. During ideation, I developed scripts, storyboards, and production plans that evolved from text‑heavy designs into narrative, scenario‑based visuals centered on a fictional teacher, navigating real classroom challenges.
My goals were to help educators articulate the principles of effective prompting, select suitable AI tools for specific instructional tasks, and draft prompts that produce usable outputs on the first attempt. Success would be evident when educators could independently craft prompts that include a clear task, audience, context, and format, and accurately distinguish strong prompts from weak ones in practice activities.
I structured the course as a sequence of short lessons, each focused on a single concept aligned with the CLEAR framework and supporting objectives. I intentionally combined content blocks, interaction blocks, and knowledge checks so that learners moved repeatedly between concept explanation, visual anchors, and applied decision‑making.
I designed the material using cognitive load theory, narrative-based learning, and dual coding, making sure each visual element had a clear instructional purpose. I used C.A.R.P. principles (Contrast, Alignment, Repetition, Proximity) and structured the content with a three-act story format, interactive hotspots, and color-coded frameworks like the SPECIF-IC prompt model to help make complex strategies easy to remember and understand.
Each lesson focused on one key skill, with short explanations and opportunities to practice. I included activities such as matching, role-relevant multiple-choice questions, and visual tables that directly relate to daily educator tasks, making the learning experience feel genuine and practice-oriented.