In the ancient days of the first age there were three hidden kingdoms of elves Doriath, Nargothrond, and Gondolin. All three of the kingdoms were shrouded in secrecy in one way or another from the dark lord Morgoth. His realm, far to the north was named Angband, and it was unapologetically out in the open. Everybody knew where Morgoth was: elves, men, and the Valar. It was so well known that all the great battles of the first age took place under the shadow of Angband, the Noldor even laid siege to it for nearly four hundred years. Morgoth was constantly sending out orcs and other fell creatures to wreak havoc on Beleriand to the south and among these were spies trying to find out the location of the three hidden kingdoms.

To draw answers to this question about the realm one need only to look at its master. Morgoth fashioned himself king of Arda, with his goal being to control the entire physical world. However no one else called him this because he never came close to achieving his goal. This evil realm is a symbol of compensation, evil compensating for its inadequacy against the power of righteousness. Morgoth must prove to all the inhabitants of Middle-earth that he is their master; his only real tools in this effort are brute force and the showing of power. What better way to display that power than to build a fortress out in the open and challenge those to better it? Shadow cannot create what light has; Angband is a perfect example of jealousy leading to audacity of building.


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If the wonder and splendor of Menegroth represents cooperation between the inhabitants of Middle-earth, then the hidden kingdom of Nargothrond must mean something similar as it was modeled on that city. Nargothrond is similar in almost every way to Menegroth right down to the help of the dwarvish ability with stone work. What does this mean? Why would Tolkien invent a similar, but smaller kingdom with the same framework?

The three houses of the Edain are gifted lands in Beleriand in the first age but they are not hidden. The Men of Dorthonion and Dor-Lomin are virtually wiped out by Orcs and Easterlings and the third house in the forest of Brethil is outside of the protections of Melian and is open to attack. In the later years the two kingdoms of Men Arnor and Gondor and by extension Rohan are constantly defending themselves against attack by darkness with the northern kingdom eventually succumbing to it.

Completing side quests in The Legend of Zelda: Tears of the Kingdom is a great way to source some fancy equipment and stock up on resources - not only are the rewards usually very useful, but they'll take you to remote places often filled with useful things to pick up.

Treasure of the Secret Springs is one such quest and is unlocked after completing the main story quest in Rito Village. It'll have you scouring the Hebra mountains for secret springs to solve a riddle and has a very stylish reward in store for you.

In order to even start this side quest, you will first need to complete the main quest Tulin of Rito Village. Specifically, you'll need to have finished the Temple of Wind and stopped the eternal snowstorm around Rito Village.

Once you have the quest and some way to make fire, you'll need to head to North Biron Snowshelf Cave. This is located on the side of a mountain in the center of the quest's three titular hot springs. The coordinates are roughly -3962, 3280, 0239.

When you reach the cave, you'll notice that the entrance is blocked by a massive ice boulder. Melt this boulder using your preferred method of fire creation, and then enter the cave.

When you reach the end of the cave, you'll be in a very tall room with an updraft in the center. Use your Paraglider to ride the updraft and look around - you'll be able to spot multiple holes blocked with cracked rocks.

The Legend of Zelda: Tears of the Kingdom has a wide range of side quests that, while not as flashy as the main story quests, provide Link with smaller, specialized experiences that focus on a single goal. What that goal is varies greatly from quest to quest, but there are many adventures in Tears of the Kingdom that provide Link with both a memorable experience and ample reward.

One of the best examples of this is found in "Treasure of the Secret Springs," in which Link returns to Rito Village to once again help Tulin. Link's Rito friend tasks him with solving a fairly tricky riddle, which will ultimately lead him to an extremely rare treasure in the vast Hebra mountains. This guide will explain each step Link must take to solve the mystery, scale the freezing range, and finally, collect his reward.

Once Link has completed Tulin's main story quest, he can begin "Treasure of the Secret Springs" by returning to Rito Village and speaking to Tulin. The newly minted Sage of Wind can be found near the top of the village, in the second to last hut (-3612, 1821, 0218). If Link reaches Saki, he'll know he has gone too far. Tulin will be speaking to Teba, but Link needs to make sure to speak to Tulin, as speaking to Teba will begin a different side quest.

"Sturnida, Goflam's, and Sherfin's. Hidden treasure sleeps in the center of the three secret hot springs in the mountains. Guide the three waters to that place. When it fills, the slumbering treasure will awaken once more."

To solve this riddle, Link must find the exact center point of the three hot springs. In the above image, notice that the location of each hot spring forms a triangle on the map, and it is the center point of that triangle that Link must reach.

Before heading out to the center point, make sure Link has the materials to create fire and destroy rock barriers. He will have to melt a large chunk of ice, so sustained heat is a must. Consider using a Flame Emitter Zonai Device, or a ruby fused to any weapon. Bomb flowers will be the best for barriers in this instance.

Once it is revealed, enter the North Brion Snowshelf Cave and clear the rock barrier from the end of the first tunnel. If needed, Link will find several Bomb Flowers along the walls of the cave. Once cleared, Link can drop into a lower chamber.

The lower chamber is quite large, with multiple breakable rock barriers along the wall. Link will be able to stay afloat using a large, continuous gust of wind that comes up from the center of the floor.

Link can begin to break the rock barriers, either with Bomb Flowers, or by landing on the sliver of space on front of the barriers and using a weapon to clear them. If Link places markers on the map near each of the three hot springs, he'll be able to use the mini-map to line them up with the correct barriers.

When Link destroys the correct barrier, the water from the corresponding hot spring will begin to flow into the chamber. There are three hot springs, so there will be three barriers to destroy. If Link destroys the wrong barrier, he will be met by at least one Ice-Wing Keese.

When the water is at the correct level, a brief cutscene will reveal a new chamber behind the large Zonai statue. Enter that new chamber to collect Link's reward, the Vah Medoh Divine Helm. Speaking with Tulin after finding the helm reveals that Link's connection to the Sage of Wind will be even stronger.

Swing easy and hit it hard. It's been the RotarySwing mantra since I founded rotaryswing.com back in 2005, I'm all about hitting the ball as far as I can, while putting as little effort into it as humanly possible. And in today's free golf lesson, you're going to see a student start to experience that for himself and see how you can take this into your golf game. You're going to learn some things you've probably never heard before. So make sure you stay all the way then to the end of the video, where I'm going to talk about some really important concepts and you're going to watch just how amazing and how quick you can produce club head speed. Just watch the student here. I'm going to show you a highlight of what you're going to see toward the end of this video. Make your hands travel on a really wide circle. Feels a little goofy right now. Let your hands drop and get close to your thighs and move them in a tighter circle. Yeah, very good. So you can, you can hear the difference right now, burn this image in your head. So you know what it's going to feel like for you to learn how to hit the ball effortlessly, farther than you ever had before. Check it out.

Your hips are definitely getting very open. It looks like, yeah, your shoulders popping up pretty hard, pretty early your right shoulder. And that's causing a little bit in the foot because basically at some point you run out of stuff to move. And so you can see right here, not bad, but there's a little bit of a flip in there. And it's really because you're rotating so much so soon, like your right shoulder, you were ripping out from under your chin very early, and that helps you get your hips very open. But if it happens too soon, you run out of rotation. So let me, let me look at down the line real quick and I'll explain what that means.

Yeah. All right. It's definitely kind of weird follow through as well. This is just a sequencing, like a timing thing. Okay. W you can swing really fast. And I can tell that you've been trying to like, get as much as you can out of your swing, you know, you're going for it, which is great. But the true mastery of the golf swing is to move as slowly as you can, while swinging as fast as you can. Right? And right now you're swinging fast and your body's moving fast and you need to understand that to really be efficient and to get everything, to kind of dial up the right efficiency level at every level of the swing, you have to actually kind of calm some things down and you'll actually swim faster. And that's the hardest thing in golf to understand. It really is because it's a very complex machine.

When you think about all the forces are going, we have rotational forces right. Coming from our hips. Our legs can generate rotation. Our shoulders to generate rotation or core could generate rotation. And all of those things have to happen in the swing, but they have to happen in sequence and same thing. Now you've got rotation creating speed, and then you've got your arms that can do a lot. Right. And when all, and getting all of those things too, to interlock together perfectly is the secret to what the pros do really well. Okay. And the one thing that you undoubtedly know about professional golf is it, when you watch them swing, what, what does it look like? 152ee80cbc

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