A touch screen is an electronic display screen that is also an input device. A user interacts with the computer, tablet, smartphone or touch-controlled appliance by using hand gestures and fingertip movements to tap pictures, moving elements or type words on the screen. The screens are pressure-sensitive and can be used or manipulated using fingers or a stylus.

Touch screens are a helpful alternative to using a keyboard or mouse while navigating a graphical user interface (GUI). Some devices also use touch screens with a grid of infrared beams that sense a finger, negating the need for touch-sensitive input.


Screen Touch


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Several different technologies are used to enable seamless interaction with a screen. Some touch screen technologies work with only a finger, while others accommodate both fingers and tools such as a stylus.

Capacitive. A capacitive touch screen panel is coated with a material that stores electrical charges. When the display panel is touched, it draws a small amount of charge to the point of contact. Circuits located at each corner of the panel measure the charge and send the information to the controller for processing. Users must touch capacitive touch screen panels with a finger, unlike resistive and surface wave panels that can accommodate a finger or a stylus. Capacitive touch screens are not affected by outside elements and have high clarity.

Infrared. Infrared touch screens use a matrix of infrared beams, which are transmitted by light-emitting diodes (LEDs) with a phototransistor receiving end. The infrared beam is blocked when a finger or tool is used near the display. This interruption provides the device with input on the location of the finger or tool.

Resistive. A resistive touch screen panel is coated with a thin metallic electrically conductive and resistive layer that when touched causes a change in the electrical current, which is registered as a touch event and sent to the controller for processing. Resistive touch screen panels are generally more affordable but offer only 75% clarity, and sharp objects can damage the layer. Resistive touch screen panels are not affected by outside elements such as dust or water.

Surface acoustic wave. Surface acoustic wave (SAW) technology uses ultrasonic waves that pass over the touch screen panel. When the panel is touched, a portion of the wave is absorbed. The change in the ultrasonic wave registers the position of the touch event and sends this information to the controller for processing. Surface acoustic wave touch screen panels are the most advanced of the three types, but outside elements can damage them.

A touch screen digitizer is a glass layer designed to convert physical interactions (like touching the screen with a finger) into digital signals. Both capacitive and resistive touch screens have a built-in digitizer, a glass layer placed on top of the liquid-crystal display (LCD) layer. The primary objective of the digitizer is to transform analog signals generated from touch commands into digital signals that the device can read and process.

A touch screen monitor is used to input and receive information from a single peripheral device, usually a laptop touch screen monitor. So, when using a touch screen monitor, users do not have to use a keyboard or mouse. They can quickly input data directly into the device by touching the screen.

See also: flexible display, multi-touch, Gorilla Glass, mobile user interface, reconfigurable tactile display

A touchscreen or touch screen is the assembly of both an input (touch panel) and output (display) device. The touch panel is normally layered on the top of an electronic visual display of an electronic device.

A user can give input or control the information processing system through simple or multi-touch gestures by touching the screen with a special stylus or one or more fingers.[1] Some touchscreens use ordinary or specially coated gloves to work, while others may only work using a special stylus or pen. The user can use the touchscreen to react to what is displayed and, if the software allows, to control how it is displayed; for example, zooming to increase the text size.

The touchscreen enables the user to interact directly with what is displayed, rather than using a mouse, touchpad, or other such devices (other than a stylus, which is optional for most modern touchscreens).[2]

Touchscreens are common in devices such as smartphones, handheld game consoles, personal computers, electronic voting machines, automated teller machines and point-of-sale (POS) systems. They can also be attached to computers or, as terminals, to networks. They play a prominent role in the design of digital appliances such as personal digital assistants (PDAs) and some e-readers. Touchscreens are also important in educational settings such as classrooms or on college campuses.[3]

The popularity of smartphones, tablets, and many types of information appliances is driving the demand and acceptance of common touchscreens for portable and functional electronics. Touchscreens are found in the medical field, heavy industry, automated teller machines (ATMs), and kiosks such as museum displays or room automation, where keyboard and mouse systems do not allow a suitably intuitive, rapid, or accurate interaction by the user with the display's content.

Historically, the touchscreen sensor and its accompanying controller-based firmware have been made available by a wide array of after-market system integrators, and not by display, chip, or motherboard manufacturers. Display manufacturers and chip manufacturers have acknowledged the trend toward acceptance of touchscreens as a user interface component and have begun to integrate touchscreens into the fundamental design of their products.

1962 OPTICAL - The first version of a touchscreen which operated independently of the light produced from the screen was patented by AT&T Corporation US 3016421A, Harmon, Leon D, "Electrographic transmitter", issued 1962-01-09 . This touchscreen utilized a matrix of collimated lights shining orthogonally across the touch surface. When a beam is interrupted by a stylus, the photodetectors which no longer are receiving a signal can be used to determine where the interruption is. Later iterations of matrix based touchscreens built upon this by adding more emitters and detectors to improve resolution, pulsing emitters to improve optical signal to noise ratio, and a nonorthogonal matrix to remove shadow readings when using multi-touch.

MID-60s ULTRASONIC CURTAIN - Another precursor of touchscreens, an ultrasonic-curtain-based pointing device in front of a terminal display, had been developed by a team around Rainer Mallebrein [de] at Telefunken Konstanz for an air traffic control system.[11] In 1970, this evolved into a device named "Touchinput-Einrichtung" ("touch input facility") for the SIG 50 terminal utilizing a conductively coated glass screen in front of the display.[12][11] This was patented in 1971 and the patent was granted a couple of years later.[12][11] The same team had already invented and marketed the Rollkugel mouse RKS 100-86 for the SIG 100-86 a couple of years earlier.[12]

1968 CAPACITANCE - The application of touch technology for air traffic control was described in an article published in 1968.[13] Frank Beck and Bent Stumpe, engineers from CERN (European Organization for Nuclear Research), developed a transparent touchscreen in the early 1970s,[14] based on Stumpe's work at a television factory in the early 1960s. Then manufactured by CERN, and shortly after by industry partners,[15] it was put to use in 1973.[16]

1972 OPTICAL - A group at the University of Illinois filed for a patent on an optical touchscreen[17] that became a standard part of the Magnavox Plato IV Student Terminal and thousands were built for this purpose. These touchscreens had a crossed array of 1616 infrared position sensors, each composed of an LED on one edge of the screen and a matched phototransistor on the other edge, all mounted in front of a monochrome plasma display panel. This arrangement could sense any fingertip-sized opaque object in close proximity to the screen.

1973 MULTI-TOUCH CAPACITANCE - In 1973, Beck and Stumpe published another article describing their capacitive touchscreen. This indicated that it was capable of multi-touch but this feature was purposely inhibited, presumably as this was not considered useful at the time ("A...variable...called BUT changes value from zero to five when a button is touched. The touching of other buttons would give other non-zero values of BUT but this is protected against by software" (Page 6, section 2.6).[18] "Actual contact between a finger and the capacitor is prevented by a thin sheet of plastic" (Page 3, section 2.3). At that time Projected capacitance had not yet been invented.

1982 MULTI-TOUCH CAMERA - Multi-touch technology began in 1982, when the University of Toronto's Input Research Group developed the first human-input multi-touch system, using a frosted-glass panel with a camera placed behind the glass.

1983 OPTICAL - An optical touchscreen was used on the HP-150 starting in 1983. The HP 150 was one of the world's earliest commercial touchscreen computers.[21] HP mounted their infrared transmitters and receivers around the bezel of a 9-inch Sony cathode ray tube (CRT).

UP TO 1984 CAPACITANCE - Although, as cited earlier, Johnson is credited with developing the first finger operated capacitive and resistive touchscreens in 1965, these worked by directly touching wires across the front of the screen.[9]Stumpe and Beck developed a Self capacitance touchscreen in 1972, and a mutual capacitance touchscreen in 1977. Both these devices could only sense the finger by direct touch or through a thin insulating film.[22] This was 11 microns thick according to Stumpe's 1977 report.[23] ff782bc1db

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