Unity C# - Runner - PC
2026 - 1 Week - Group 8
Team : 3 Game Programmers - 2 Game Artists - 3 Game Designers
Unity C# - Runner - PC
2026 - 1 Week - Group 8
Team : 3 Game Programmers - 2 Game Artists - 3 Game Designers
Context
This was my first GameJam. I really loved the whole experience. There was IRL activities during the week so we could "buy" maluses to give to other teams.
Pitch
You're heading off on vacation and time is running out! In Hit the Road, get behind the wheel of your van and don't let any obstacles—walls, speed bumps, or pedestrians—get in your way. Stay focused, avoid potholes and oil slicks, and race to the finish line before the van breaks down. You can't afford to be late!
My contributions
UI in game
I created a point counter and a combo bar so the player could track their performance.
UI : Menu
I worked clossely with a game artist to create both the main menu and the end screen.
Gameplay : Screen Rotation
I worked on the rotation of the screen when the player collide with the ink on the road.