Contribution:
AI Players - 3D models
For this Project my task was to make a game with a group and implement an AI player into the game by myself.
This project was supposed to be more of a screensaver than a game seeing it being played out by only AI players.
The game we made was a capture the point game, where groups of players are put in an arena and fight for point that they would capture, the more points the teams captured the more points it would rack up for that team.
The first thing that my AI needed to have was a targeting system, so I created one that would choose a random capture point and save it.
I also added all the other AI in the game into a list which my AI would see as enemies.
Then created a detection sphere that would check if and enemy is currently inside of it using a foreach, if it was it would then target that AI and attack it.
if there are no enemies inside of the sphere, my AI would go back to capturing the point and stop attacking.
Here is a demonstration of the targeting and attacking system
Programmer
3D-modeler