Game Update Trailer
I worked at Double Eleven as a Level Design Placement as part of my year in industry for my university degree.
September 2023 - August 2024
In-house software, planning and design tools
The exterior of Dark Hollow Manor:
An initial layout was crafted before my additions. However, I iterated upon this by improving pathing and flow through the play space.
Added the points of interest such as the gardens, crashed convoy, and gardeners tool shed.
I wrote the notes around the Manor that impact the lore of the location
I helped the tech team by created the goo pools that act as an environmental hazard around the Manor.
Scripted the hidden loot room that requires a secret key to open.
Environmental storytelling and adding the Megasloth enemy.
In Game Walkthrough
Created the landslide connected to the Manor
Added region-wide Points of Interest (POIs)