Punchy Road
Punchy Road
This game is a runner with a single core mechanic that is responsible for the entire game feel. The duration of the project depended on a suitable feel edits and updates of the game itself after its release on the platforms.
My main tasks for this project were:
- Creating the root mechanics
- Working with ik animations and blend trees.
- Working with addressables
- Implementing ad sdk and analytics
- Work on optimization of the project and game performance
- UI implementation, as well as creation of animations for individual elements
- Adaptation of ready-made solutions and implementation of new mechanics in other people's code