Overview:

Based on a number of factors described elsewhere, I've decided to expand the scope of the game that I'm ultimately trying to make with this project. The following is a brief overview of whats happening:

  • The total time in Early Access will be around 2 years. This means the game will be officially released some time in late 2020.
  • The goal is to ultimately make something of comparable scope to the genre classics i.e. NetHack, Crawl, ADoM etc.
  • The core design principles will remain the exact same as before: we're making a bigger game not a different game.
  • There will be a transition period with rapid changes and generally a lot of mess in which development will move to an optional test branch, separate from the live version of the game. You will be able to opt into this test branch from the steam client.
  • The transition period should take about 2 months after which the game should be stable and balanced enough to be placed back on the live branch and development will then proceed as before but with a significantly expanded foundation, giving us much more room for future growth.

Details: