The robot uses colour or light sensors to follow a line to a designated rescue area. The robot arrives at a green coloured area indicating the chemical spill where the rescue of the victim should take place. The robot should then locate the victim in the rescue area and push it to safety using a selection of tiles from Pool A only. If robots gain equal numbers of points, then the robot that rescues the victim in the fastest time wins the competition.
A competition for year 7-13 students where no team member has previously been placed in a Senior or Premier RobocupJunior competition. It is the same as the Junior Rescue above however the course is created using a selection of tiles from both Pool A and Pool B only (any of the green shortcut tiles and the water tower tile).
The robot has to follow the line, locate the victim, pick it up and place it on a low platform near the edge of the rescue zone. To enter this competition the robot MUST be able to lift the victim and the course is created using a selection of tiles from Pool A, Pool B and Pool C (gridlock tile, judder bar tile and bridge tile).