Introduction:
This lecture explores the evolution from 2D to 3D design, emphasizing the shift from describing objects to creating and processing them in a true 3D world.
The discussion connects this development to historical innovations and contemporary digital tools, highlighting their impact on architectural design and conceptual thinking.
From 2D to 3D:
Leonardo’s Legacy:
The initial 2D vector paradigm allowed for coordinates (XY) to locate and move entities on a plane.
Leonardo imagined extending this to a 3D plane (XYZ), introducing depth and creating a 3D wireframe cube where points, lines, and vectors could exist in space.
Conceptual Extension:
The transition from 2D to 3D is not a paradigm shift but an extension of the vector world’s logic.
Layers, parameterized transformations, and efficiencies from 2D remain integral in the 3D context, but with added power and complexity.
Creating, Not Describing:
Shift in Approach:
The focus moves from describing pre-existing objects to actively making and constructing them.
Making involves a process-driven attitude, requiring logical operations and a sequence of actions.
Boolean Operations:
Boolean operations form the foundation of 3D object creation:
Union: Combining two objects to create a single form.
Subtraction: Carving one object with another.
Intersection: Creating a new object from the overlapping area of two objects.
Difference: Leaving only the non-overlapping portions of two objects.
These operations allow for complex, constructive manipulation of 3D forms.
Keywords and Actions:
Terms like "carving," "subtracting," "intersecting," and "folding" describe the verbs of 3D construction.
These actions translate conceptual ideas into tangible digital operations.
Historical and Artistic Context:
Richard Serra’s Influence:
Serra’s "Bible of Words" encapsulates 70 terms related to sculptural construction, emphasizing the artistic foundation of 3D operations.
These terms inspire architects and designers to think creatively about constructing and manipulating space.
Lofting in Design:
Lofting, derived from shipbuilding and stereotomy, involves drawing full-scale templates for curved forms.
This technique connects historical craftsmanship to modern 3D modeling, illustrating the continuity of construction logic.
Movement and Transformations in 3D:
Role of Movement:
Movement constructs dimensions:
A point’s movement creates a line.
A line’s movement generates a plane.
A plane’s movement produces a volume.
Complex movements result in intricate geometrical forms.
Extrusion and Revolution:
Extrusion involves extending a shape along a path to create 3D forms (e.g., frames or beams).
Revolution generates shapes by rotating profiles around an axis, commonly used in creating cylindrical or spherical objects.
Beyond Realism in 3D Models:
Conceptualizing Space:
The purpose of 3D modeling is not to replicate reality but to interpret and reimagine space critically.
Luigi Moretti’s model of Borromini’s Baroque church illustrates this approach, focusing on empty spaces and conceptual abstraction.
Andrew Sanders’ Digital Baroque:
Sanders uses point clouds to create non-realistic, critical interpretations of Baroque architecture, showcasing the potential of 3D technology for innovative spatial exploration.
Key Takeaways:
3D Creation Over Description:
The true 3D world emphasizes making and constructing, moving beyond mere representation.
Boolean and Transformative Operations:
Boolean logic and movement-based transformations form the core of 3D design, offering a wide range of creative possibilities.
Art and Architecture Fusion:
The fusion of sculptural logic and digital tools fosters a new language for architectural and spatial creation.
Conclusion:
The lecture highlights the evolution of 3D thinking in architecture, from historical techniques to contemporary digital modeling.
It challenges architects to use 3D tools not just to mimic reality but to explore new conceptual and spatial realms.
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