I am a theoretical physicist working on quantum simulation and quantum computing, with a focus on the complexity boundary between classically tractable and intractable problems. My research explores both directions of this interface: developing hybrid quantum–classical algorithms that isolate and delegate only the intrinsically hard components to quantum devices, and advancing classical methods to simulate realistic, potentially noisy quantum systems.
Motivated by the Church–Turing thesis and its physical extensions, I am interested in the computability of physical laws, particularly in the context of gravitational phenomena. In this spirit, I explore how (quantum) gravitational systems can be mapped onto quantum circuit models, providing a framework to study the computational structure of quantum gravity and to develop new approaches to its analysis.