Hard Mode Guide
Where's Normal Mode Guide?
Normal mode doesn't need a guide since it's easy to do it blindly. Hard mode needs a bit more explanations and I only have time to make a hard mode guide.
Item Level & Difficulty
Normal mode is a 3-star difficulty 439 item level. Hard mode is a 4-star difficulty 446 item level. This dungeon is equivalent to Thaumetal Refinery.
Why are the video clips in Korean?
Cause I started on making this guide way before it was released on NA server that I'm playing on and I don't feel like going back and redo all the video clips in English.
This dungeon guide sucks
You are correct that I didn't put much effort into this because Antaroth's Abyss (releases in June 2018) will pretty much make this dungeon obsolete. But take a look at someone else's work and see if they explained a mechanic much clearer compared to here.
Possible top stats for Onset Mask (new face slot equipment)
- Crit Power +0.04
- Power +4
- Crit Factor +9
- Cooldown Reduction 2.4%
Bottom stat will always be Endurance +2.
Low drop in Red Refuge Hard Mode last boss.
Are there better masks?
- Crit Power +0.06
- Power +6
- Crit Factor +12
- Cooldown Reduction 3%
Bottom stat will always be Endurance +3.
The Infinity Mask comes from the next dungeon Antaroth's Abyss HM.
Mask has sale value of 10k gold!!??
Yes, meaning that if you roll and win a spare mask that you won't use, you can at least sell it to the merchant for 10,000 gold. Here's what the outcome could happen with these masks:
- See who needs the mask and if it drops on last boss, then they roll against each other. Bring this to attention before you burn your entry.
- The mask did drop but it's the version that nobody wants so either FFA roll where one lucky person can get 10k gold or sell/split where each player gets 2k gold.
- Using IMS and LFG may be questionable on fairness since it has selling value of 10k gold regardless if the mask that drops is what you needed.
- I believe the battleground boxes has the mask as well.