The ActionScript programming language allows the development of interactive animations, video games, web applications, desktop applications, and mobile applications. Programmers can implement Flash software using an IDE such as Adobe Animate, Adobe Flash Builder, Adobe Director, FlashDevelop, and Powerflasher FDT. Adobe AIR enables full-featured desktop and mobile applications to be developed with Flash and published for Windows, macOS, Android, iOS, Xbox One, PlayStation 4, Wii U, and Nintendo Switch.

Developers could create rich internet applications and browser plugin-based applets in ActionScript 3.0 programming language with IDEs, including Adobe Flash Builder, FlashDevelop and Powerflasher FDT. Flex applications were typically built using Flex frameworks such as PureMVC.[21]


Red Flash App


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The Flash 4 Linux project was an initiative to develop an open source Linux application as an alternative to Adobe Animate. Development plans included authoring capacity for 2D animation, and tweening, as well as outputting SWF file formats. F4L evolved into an editor that was capable of authoring 2D animation and publishing of SWF files. Flash 4 Linux was renamed UIRA. UIRA intended to combine the resources and knowledge of the F4L project and the Qflash project, both of which were Open Source applications that aimed to provide an alternative to the proprietary Adobe Flash.

In the same year that Shumway was abandoned, work began on Ruffle, a flash emulator written in Rust. It also runs in web browsers, by compiling down to WebAssembly and using HTML5 Canvas.[137] In 2020, the Internet Archive added support for emulating SWF by adding Ruffle to its emulation scheme.[138] As of March 2023, Ruffle states that it supports 95% of the AS1/2 language and 73% of the AS1/2 APIs, but does not correctly run most AS3 (AVM2) applications.[139]

Like the HTTP cookie, a flash cookie (also known as a "Local Shared Object") can be used to save application data. Flash cookies are not shared across domains. An August 2009 study by the Ashkan Soltani and a team of researchers at UC Berkeley found that 50% of websites using Flash were also employing flash cookies, yet privacy policies rarely disclosed them, and user controls for privacy preferences were lacking.[206] Most browsers' cache and history suppress or delete functions did not affect Flash Player's writing Local Shared Objects to its own cache in version 10.2 and earlier, at which point the user community was much less aware of the existence and function of Flash cookies than HTTP cookies.[207] Thus, users with those versions, having deleted HTTP cookies and purged browser history files and caches, may believe that they have purged all tracking data from their computers when in fact Flash browsing history remains. Adobe's own Flash Website Storage Settings panel, a submenu of Adobe's Flash Settings Manager web application, and other editors and toolkits can manage settings for and delete Flash Local Shared Objects.[208]

About FLASH FLASH (Fast Length Adjustment of SHort reads) is a very fast and accurate software tool to merge paired-end reads from next-generation sequencing experiments. FLASH is designed to merge pairs of reads when the original DNA fragments are shorter than twice the length of reads. The resulting longer reads can significantly improve genome assemblies. They can also improve transcriptome assembly when FLASH is used to merge RNA-seq data.

 

 Accuracy FLASH merges reads from paired-end sequencing runs with very high accuracy. 

 FLASH accuracy on one million 100bp long synthetic pairs generated from fragments with a mean length of 180bp, normaly distributed with a standard deviation of 20bp: 

 

 No error 1% error rate 2% error rate 3% error rate 5% error rate default parameters 99.73% 99.68% 98.43% 94.76% 77.91% more aggressive parameters 99.73% 99.68% 99.06% 98.30% 93.65% 

 Simulated reads used in the experiments are available here:

 No error 

 1% error 

 2% error 

 3% error 

 5% error


 FLASH accuracy on real data: 

 

 647,052 pairs of 101bp long reads from Staphylococcus aureus 90.77% 18,252,400 pairs of 101bp long reads from human 91.02% 

 The reads are available at the GAGE site: Reads from GAGE Time requirements The latest version of FLASH includes a multi-threaded mode.

 When run in single threaded mode:

  FLASH takes 120 seconds to process one million 100-bp long pairs on a server with 256GB of RAM and a six-core 2.4GHz AMD Opteron CPU. FLASH takes 129 seconds to process one million 100-bp long pairs on a desktop with 2GB of RAM and a dual-core Intel Xeon 3.00GHz CPU.  Time is linearly proportional to the read length and the number of reads.  Impact of FLASH on genome assemblies Merging mate pairs by FLASH as a pre-processor for genome assembly yields singificantly higher N50 value of contigs and scaffolds. It also reduces the number of missassembled contigs.

 Publication FLASH: Fast length adjustment of short reads to improve genome assemblies. T. Magoc and S. Salzberg. Bioinformatics 27:21 (2011), 2957-63.

 Obtaining the Software This software is OSI Certified Open Source Software. 

 

 FLASH code or executable can be downloaded from Sourceforge. Release packages can also be directly downloaded from here:  source package: FLASH-1.2.11.tar.gz  precompiled Linux x86_64 binary: FLASH-1.2.11-Linux-x86_64.tar.gz  precompiled Windows binary: FLASH-1.2.11-windows-bin.zip   Questions/Comments/Requests Send an e-mail to flash.comment@gmail.com

 Funding This work has been supported in part by NIH grants R01-LM006845, R01-GM083873, and R01-HG006677 to S.L. Salzberg. The Center for Computational Biology at Johns Hopkins University

The flash provides a way to pass temporary primitive-types (String, Array, Hash) between actions. Anything you place in the flash will be exposed to the very next action and then cleared out. This is a great way of doing notices and alerts, such as a create action that sets flash[:notice] = "Post successfully created" before redirecting to a display action that can then expose the flash to its template. Actually, that exposure is automatically done.

This example places a string in the flash. And of course, you can put as many as you like at a time too. If you want to pass non-primitive types, you will have to handle that in your application. Example: To show messages with links, you will have to use sanitize helper.

I'm also going to assume that you have tried the flash directly IN the camera's hot shoe and it works properly. (I don't have an R6, but looking at images of one it appears to have the standard five contacts used with older flash like yours and mine).

1. Wired. An off-camera shoe cord fits into the camera's hot shoe and has a hot shoe at the other end where the flash mounts. Canon sells off-camera shoe cords, but they are limited to about 3 feet. I just checked at B&H Photo and see they offer a two or three 3rd party cords that are around 6 feet long, a Movo cord that's 16 feet long and a Vello cord that's 33 feet long. Off-camera shoe cords at B&H Photo.

2. Wirelessly. The 430EX II and many other Canon flash (that are NOT "RT" or "radio triggered) use optical communication and triggering for remote, off-camera operation. The sensors on the flash are under the transparent red panel on the front. This optical control and triggering system uses near-IR light to communicate. When set up the red lens must face the camera (rotate the flash head toward your subject), must be line-of-sight and cannot be too distant... maybe 40-45 feet at most. But workable distance varies a bit depending upon ambient light conditions... when that's low, the flash might be okay farther away. But if ambient light is strong it can limit the distance.

In addition, you need a "controller unit" in the camera's hot shoe. This can be a flash that can act as a "master" (550EX, 580EX, 580EX II or 90EX) or it can be Canon's compact ST-E2 Speedlite Controller (discontinued, buy used... the newer ST-E3-RT and ST-10 cannot be used as they are radio-only.) When a flash is being used as the controller, it can be set to lower power or turned off entirely, so it only serves to control the off-camera flash. The 500-series flashes are large... the 90EX is tiny and low-powered.

The above methods provide both control AND triggering of the flash off-camera. You can use the flash in ETTL mode, where the camera's metering system is used to automatically control the flash's power output.

A third possibility would be to set the flash to manual mode and use some other form of triggering... Wired with a simple PC sync cord or wirelessly with a simple radio transmitter/receiver setup such as the inexpensive Vello Freewave Fusion set.

The above transmitter/receiver set and other, similar sets only provide triggering. There are more complex radio sets designed to control multiple groups, some of which are able to translate into optical control for flashes like the 430EX II. I haven't used these and can't say if they provide full function and are reliable.

Radio control and triggering can be done over much longer distances... 100 feet at least, often more and sometimes much more. Radio triggering also doesn't rely upon line-of-site. While some objects and materials might interfere with communication and reduce the effective distance, it is easier to "hide" flashes with radio control and triggering. In most cases the radio systems also can handle a larger number of off-camera flashes and provide more channels or groupings.

P.S. The ST-E2 and the flash with optical control also can provide a Focus Assist using near IR light, to help the camera and lens focus in low light conditions. I don't know if this is any different with the R-series mirrorless, but it can be helpful at times working with the Canon DSLRs. Also, some of the cameras with a built-in flash are able to communicate with these optical flashes too, using their own built-in flash as the controller. 2351a5e196

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