Obviously this has something to do with version but everytime I try and download it again, the app store ALWAYS pulls it from the iCloud. I have tried deleting it from the iCloud but all of the data never is erased. So to be honest, I really haven't "truly" deleted the app. So I can assume that's part of the issue also.

Real Racing is a 2009 racing game developed and published by Firemint for iOS. It was released on June 8, 2009 for iPhone and iPod Touch, and later a HD version was released for the iPad, which featured improved graphics to take full advantage of the iPad's capabilities. The game was a critical and commercial success, and has led to two sequels; Real Racing 2 in 2010 and Real Racing 3 in 2013.


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IGN's Levi Buchanan gave the game 9 out of 10, saying "Real Racing is the best racing game on the App Store right now. It's lethal combination of unparalleled AI, exceptional visuals, and lively community features leave the competition choking on its exhaust fumes."[8] Jeff Scott of 148Apps scored the game 5 out of 5, calling it the "best racer ever," with particular praise for the graphics; "the visuals are absolutely fantastic. Perfectly rendered and wonderfully smooth, this could be the best looking game we've seen yet on the iPhone."[10] Appvee also scored the game 5 out of 5, saying it was "the most realistic racing game for the iPhone yet."[11]

Pocket Gamer's Tracy Erickson scored the game 9 out of 10, giving it a "Gold Award" and calling it "an effervescent taste of simulation racing that is as classic as it is inventive [...] a sophisticated, focused game that hits the spot." They were particularly impressed with the graphics, which they said "are without question the best of any iPhone game yet. Real Racing establishes a lofty new standard in visual fidelity."[9] Slide to Play's Joe Hunt scored the game 4 out of 4, saying "As ambitious as anything in the App Store [...] it's breathtakingly realistic in all aspects of its design and is easily one of the best games on the iPhone to date."[12] The game would go on to win Slide to Play's "Game of the Year 2009" award.[14]

TouchGen's Nacho Andrade gave the game 5 out of 5 and an "Editor's Choice" award, commenting that "Real Racing is the best racing game to hit the iPhone so far, bar none." They were especially impressed with the technical aspects of the game; "the graphics are great, but I think an even greater stand out is this game's technical prowess [...] During the game you will notice how quick everything is, the frame rate is very smooth with no slowdowns [...] The game is so well crafted it creates an experience you may not have thought possible on the iPhone." They concluded that "Real Racing is an unparalleled iPhone racing experience. Firemint has pulled out all the stops to give us one of the best titles we have ever seen for the iPhone."

Real Racing 3 is the third instalment from the star racing franchise of Electronic Arts in Android. Its principal difference in regard to the last productions is that this time the game is totally free...although the game is full of shopping.

In spite of this bad payment method, Real Racing 3 is an interesting racing game, its control system is perfectly adapted to touch devices, and will allow us to compete online against many players from around the world.

Furthermore, on a graphic level its possible that Real Racing 3 is one of the best titles in Google Play, with spectacular detail regarding the cars. To this realism, we have to add that the cars represent real models, so we will recognise many of them at a glance.

In Real Racing 3, you need to win races to make in-game cash and earn fame points. The in-game cash (R$) lets you upgrade your current car or buy new cars to qualify for different racing series. Fame points help you gain levels, with cash and gold coin bonuses at each acquired level. With your first car you'll be qualified for the Pure Stock Challenge and the Road Car International, both of which have a series of races you can compete in that include cups, elimination rounds, head-to-head challenges, and even drag races. But to race in the game's many other racing series, you'll need to buy one of the cars featured in the series to unlock it.

But here's where the freemium model comes into play. Every time you initiate an upgrade or maintenance task for your car, there's a wait time associated with each service. Changing your oil takes only 15 minutes, but more-complex upgrades can take hours to complete. Until the upgrade is complete, you cannot race with that car. You can choose to turn the game off for a little while to wait it out, or take the quick route of using your gold coins for immediate gratification. You only get a limited number of gold coins to start with, but you earn more as you move up in levels. Real Racing 3 lets you use real money to buy both in-game cash with which to buy new cars, and gold coins to speed up upgrades and repairs. I've found that using gold coins for some updates while waiting others out is not too painful, but your mileage may vary.

Still, even with the freemium model, Real Racing 3 manages to continue holding the crown as the best racing game on a touch screen. Anyone who liked the earlier versions of the game or just likes speeding around a racetrack should download this game immediately.

Like most all "free" iOS games, in-game currency is required to actually get things done in RR3. And like other free iOS games, you can win the in-game currency by playing the game, or you can buy it with real world dollars.

Gold coins are much harder to earn, as you only get them for completing portions of racing events within a racing series, and for certain other special activities. Here was my reward for finishing a portion of an event in the NASCAR series, for example:

Hence, to "win" the game (complete all the series, own all the cars, have them all fully upgraded), you really do have to spend real world money, or invest a lot of time playing RR3. (You get a total of 100 gold coins per month, assuming you play the game at least once every day of the month. Miss one day, and it resets.)

Not all cars are the same, though; this one is a high-end racing car. So let's further assume that all the upgrades on a more normal-tiered vehicle could be done for 350 gold coins. Looking at the acquisition cost of the 13 new cars I can see, roughly 30% are "normal" and 70% are "high end."

Hi could you please walk me thru this lucky patcher I tried down load it once and it was in another language and I just could not get it to work!! I tried all the links in the utube videos and they are bogus or I'm an idiot!? I love this game but cannot afford the 4.99 pack let alone anything else and I'm at stand still on most of my levels cause I can't purchase the cars neccesary to play them, I'd really appreciate it, my name's Mike 206you could call or text me or 415email me2390 and mikeycapenter at that place Gmail ? thank you!!

I believe you; I think I was up to 80 or so cars before I got so frustrated by the massive time commitment that I looked for other ways to play. However, I don't think you can "complete" the game without spending real world dollars. And by complete I mean owning every car, every car with max upgrades, and all events completed. The longer you play, the harder it is to earn gold coins, because your primary method of doing that (completing events) is gone, as you've completed most events. So you're left with winning gold through weekly trials, etc.

I am playing RR3 for more than 3 years now (or ist 4 years already;)), played almost 1600 hours, earned over 28'000 Gold coins and don't know what to do with the over 30 millions R$.I'm on Level 352 and never spent real Money (but invested a lot of time).

Before Real Racing, I'd never really played any of these "free" games monetized with IAP (with restricted resources and game delays to encourage you to make IAPs). I was also used to games where the goal is to "complete". But I saw my boyfriend playing it and it looked so good so I picked it up last year. It was a shock to see that this game wasn't much fun played with a strict 100% completion goal. And like you, I found it frustrating and, well, the $ outlay required insulting! And then I found the rr3 wikia community.

Seeing the cold hard math made me step back and ask: what is really fun, for me, about the game? Honestly, it's the gorgeous visuals, realistic feel, and trying to get better. I don't need all the cars or all the cars upgraded, or even to complete all the events or series. When I let go of the goal of "completion" I started having lots of fun for cheap. I do require regular fresh content though -- and RR3 delivers that at my level of casual play -- I'll never catch up or run out of content if they keep pumping it out like they are.

I almost never farm (10 laps of LeMans? How boring! I only have a 4 lapper open and I'll only sometimes do it for the fame/RS on bonus days only, and even then I'll often skip it -- it's about maximizing fun, not maximizing gold. So even 15 min of a track I don't particularly like? Forget it). Sure, I watch 5 videos for 5 coins a day but not more, 30+, forget it! Like you said, the daily check-in bonus gives about 100GC/month (I'm not 'elite' where they double it), oh, and if you miss it doesn't 'reset' you just miss out on the last day's bonus (30 GC, tho!). I level up about three times a month for 75 coin bonus. So, without wasting time farming, I can get about 325 coins a month, sometimes more if there is a really fun limited time series or event and I level up more. A few months ago I did buy the $20 378 coin pack (where they give you 18 coins a day for 21 days). And I use itunes credit that I usually buy at a discount, so actual cost was less than that. ff782bc1db

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