Goo-Guy Gameplay
In Goo-Guy, you play as Goo-Guy as they try to escape from the science facility where they were created. Jump through levels, stick to walls, and make use of the unique features of each level as you play.
Created a Custom Game Engine using C++ and the SDL2 Library
Developed the game's creation tools, including player spawning system, scene switching, traps, environment, and player collision detection. Also, I manage the Git Repo of the team's project.
Game Devlog
Game Designing Character and Levels
Wall Jumping Designs
Level Designs of 1 to 3