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Tomorrow they are announcing 25 to 50mm of rain. A perfect day for recording it.

I will be using a TASCAM US-144 MKII USB audio interface and a pair of audiotechnica studio cardioid mics.

This will be my first attempt. So any tips that you can share will be most appreciated.


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Last summer in Thailand I did a short video of a down poor from the first floor balcony of my guest house. The hard rain hitting the camera made the sound track useless. So I mixed four different rain tracks from the net at the end you can hear some of the real one. With all the neon lights, the choice of music was clear to me.

Five minute video: A Rainy Evening in Soi Chaiyapoon

You have to keep the van from acting like a tuned cavity. The large box version of singing into a wine glass. Alternately, you can find out where the resonance is and pull most of it out in post production.

Not sure what you are wanting to record rain. If it is to add to a project, you can save yourself a lot of time by downloading free of charge and royalty free samples of rain in the following link -sound-effect.html

Recording can be environment dependent. Last time it rained here was, I think, January. Recording lawn sprinkers works. We got a lot of those. Nobody wrote the sound has to be the exact thing you present in the show.

The challenge when trying to record the sound of rain, is in controlling what the rain hits. Obviously you need to protect your microphone from being rained on, but you need to shield it with something that does not make a distracting noise when rain hits it.

If you are recording, for example, the sound of rain in a forest, then sheltering the mic in the shade of a tree will probably be acceptable, but sheltering the mic under an umbrella would not sound good.

On the other hand, last time I tried recording surf in a public park, a couple walked up to me and struck up a conversation. After a while, the woman noticed I had a sound recorder and put it together I was trying to record the waves. I wonder if they also put it together I recorded their entire conversation.

My apologies for the delays. Chiming in to ensure everything is covered here. To confirm, are you hearing a different track or rain sound when you ask the Google Assistant on your phone to play it? I tried it on my end and was able to hear and play the same track. For the duration, for Google Home/Nest speakers the relaxing sound will continue to play for 12 hrs. unless you ask it to stop. You can try to reboot your device first and see if that makes any difference, or try using the keywords: "Hey Google, play rain sounds for ."

Just to add, there might be a time that the Google Assistant on phone may play a different track because the Google Home/Nest speakers and Google Assistant on phone have different platforms and functionalities.

After successfully experimenting with nature sounds (a sample video is at the end of this article), I decided to create dynamic weather that could be changed simply by adjusting a simple parameter from the game engine. Once again, I began with an analysis before proceeding to recreate the sounds using synthesizers. Procedural dynamic rain is an excellent example, especially because a simple Wwise parameter can change the sound from light rain to pouring rain.

As I can't just recreate the sound of rain by watching its spectrum or waveform, I decided to scour the internet to research this topic. I found a meaningful paper from Cornell called "Toward Animating Water with Complex Acoustic Bubbles". It contains great work, and worth the read.


These were the main conclusions I drew from this research paper:

Through this, I realized that the sound of rain is comprised of the sound of millions of bubbles merging each second to form a spectrum resembling a noise-like sound (pink noise, to be more precise).Ā 


Based on this idea, I created a prototype of dynamic rain in Ableton Live using Serum. I split the whole sound into a few layers:


1. Light high-frequency boiling

2. Mid-frequency boiling

3. Stereo noise

4. Individual raindropsĀ 


To make it more realistic, I cross-referenced my prototype with a sample of recorded rain.

I had wanted to create not just the sound of rain but also a dynamic rain system that changed rain intensity depending on the parameter, which is the RTPC parameter called Rain_intensity, from the game engine. This parameter changes many of the settings for rain, filter settings, and the volume of the Low Boiling layer.

To make the sine wave change its pitch, I added an Envelope modulator to the Transpose parameter.Ā 


The next step would be to randomize the trigger rate, pitch, volume, and pan. A Random Container would be a great solution for this.

This procedurally generated rain can become part of a larger dynamic weather system in your game. However, you'll probably need to make more nature sounds.


Here's a good example from one of my earlier experiments. It features pure, synthesized nature sounds for World of Tanks. Everything you'll hear from the video is synthesized: wind, birds, insects, etc. Such prototypes will help you build similar systems in Wwise.

What best describes you? What best describes you? Audio DirectorSound DesignerAudio ProgrammerAudio EngineerRecording EngineerAudio Integration SpecialistComposerProducer / DirectorCEO / Studio DirectorLead Software EngineerSoftware EngineerGame DesignerStudent / InternTeacherITOther

I often notice rain sound on the windscreen eventhough there is no rain at all; clear skies f.e. How does these rain effects (visible, hearable) work together? Should i report it to LR? How do i report it to LR?

I have setup an input_text that takes the podcast URL.

I trigger the automation with a button.

The podcast is then streamed though a google home. I have a wait in my automation that waits for the speaker to go idle it then plays the rain sounds.

Those are GM General MIDI sound effects and not included in Logic's Instruments. The best way to get these sounds is to download and import a General MIDI Soundfont for Logic's EXS24 Sampler to use. Soundfonts use the .sf2 extension.

The site is secure.Ā 

Ā The https:// ensures that you are connecting to the official website and that any information you provide is encrypted and transmitted securely.

Studies in the literature have provided conflicting evidence about the effects of background noise or music on concurrent cognitive tasks. Some studies have shown a detrimental effect, while others have shown a beneficial effect of background auditory stimuli. The aim of this study was to investigate the influence of agitating, happy or touching music, as opposed to environmental sounds or silence, on the ability of non-musician subjects to perform arithmetic operations. Fifty university students (25 women and 25 men, 25 introverts and 25 extroverts) volunteered for the study. The participants were administered 180 easy or difficult arithmetic operations (division, multiplication, subtraction and addition) while listening to heavy rain sounds, silence or classical music. Silence was detrimental when participants were faced with difficult arithmetic operations, as it was associated with significantly worse accuracy and slower RTs than music or rain sound conditions. This finding suggests that the benefit of background stimulation was not music-specific but possibly due to an enhanced cerebral alertness level induced by the auditory stimulation. Introverts were always faster than extroverts in solving mathematical problems, except when the latter performed calculations accompanied by the sound of heavy rain, a condition that made them as fast as introverts. While the background auditory stimuli had no effect on the arithmetic ability of either group in the easy condition, it strongly affected extroverts in the difficult condition, with RTs being faster during agitating or joyful music as well as rain sounds, compared to the silent condition. For introverts, agitating music was associated with faster response times than the silent condition. This group difference may be explained on the basis of the notion that introverts have a generally higher arousal level compared to extroverts and would therefore benefit less from the background auditory stimuli.

Earth.fm is a completely free streaming service of 800+ nature sounds from around the world, offering natural soundscapes and guided meditations for people who wish to listen to nature, relax, and become more connected.

You can join the earth.fm family by signing up for our newsletter of weekly inspiration for your precious ears, or become a member and not only enjoy extra earth.fm features and goodies but help us grow new forests on our beloved planet.

From its effortlessly soothing white noise effect to its ability to promote relaxation and reduce our stress and anxiety levels, the science behind this natural sleep aid is just as fascinating as it is multi-faceted.

In this article, I explored why rain sounds are so great at helping us sleep deeper and longer. I look at some recent research and share my experiences with recording and listening to rain sounds for sleep.

In another study that examined the influence of white noise on sleep quality and duration among individuals residing in a high-noise environment in New York City, researchers established that white noise created a more tranquil and relaxing environment that led to faster sleep onset for the participants. 152ee80cbc

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