🗓️ June 2014 @ University of Applied Sciences Berlin

✏️ Game Design | Level Design | Scripting (C#)

🌟 I/O was selected to represent the University of Applied Sciences at the Gamescom in Cologne 2014.


I/O is a fast paced arcade style platformer where the player has to climb up a vertical maze in a head-to-head race with a red glitch-monster-chicken. As they are climbing up the level, the player encounters so called "glitch platforms" that can be turned on and off if in vicinity.


We were a team of 5 people working on this semester project. My credits include game design and level design as well as music & sound design.

Gameplay Video

Analogue Prototype