Yes, the navmesh graph accepts a mesh object and calculates a navmesh from that.

The equivalent of baking a navmesh in unity pro is done using the RecastGraph in the pro version of the A* Pathfinding Project.

In this paper, the multi person cooperative ship fire training system based on VR technology provides an effective training method for ship fire safety training. Through the existing ship fire protection process, the simulation scheme is proposed, and the corresponding process is developed on the basis of the simulation scheme. According to the functional requirements of ship fire simulation module, using VR technology, the 3D model is established with the help of the rapid modeling kit of Probuilder, the typical training scene is built after importing unity3d, the script is written with C # language, and the online VR fire training system is realized with the help of network communication framework, so that the trainees can carry out cooperative fire drill in VR interactive way, and realize the actual ship firefighting simulation training of anti-jamming process. The development of multi person cooperative ship fire training system will be of great significance to improve the efficiency of ship fire training, reduce the cost of ship fire drill and ensure the personal safety of trainees.


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