Privacy Policy - LumaRecall | Gigasonet

Effective date: September 24, 2026
Last updated: September 24, 2026

Gigasonet (“Gigasonet,” “we,” “us,” or “our”) operates LumaRecall, a pattern and sequence memory game available on Android.

This Privacy Policy explains how information is handled when you use LumaRecall.

We designed LumaRecall to work primarily on your device. The current version does not require an account, does not contain advertising, and does not use third-party analytics or behavioral tracking services.

1. Information We Collect

Information collected through normal gameplay

Gigasonet does not collect or transmit personal information through normal LumaRecall gameplay.

The app does not require you to provide:

LumaRecall does not require user registration or an online account.

2. Information Stored on Your Device

To provide game functionality, LumaRecall may save certain information locally on your device.

This may include:

This information is stored locally on your device and is not normally transmitted to Gigasonet.

Google Play explains that information accessed and processed only on the user's device without being sent off the device generally does not count as collected for the Play Data Safety section.

3. Scores and Game Progress

Your scores and game progress are stored locally on your device.

LumaRecall currently does not provide:

Deleting the app, clearing its application storage, resetting game data from within the app, or certain device-level operations may permanently remove locally stored progress.

Gigasonet may not be able to recover locally deleted information because it is not stored on our servers.

4. Sharing a Score

LumaRecall may provide a Share my score feature.

When you choose to share a result, the app may open your device's standard Android sharing interface.

You choose:

Gigasonet does not automatically receive your shared score through this feature.

Once you choose another application or service to share content with, that service's own privacy policy and terms apply.

Google Play distinguishes user-initiated transfers to another service from automatic developer data sharing in certain Data Safety circumstances.

5. Advertising

The current version of LumaRecall does not contain advertising.

We do not currently integrate:

If advertising is introduced in a future version, this Privacy Policy and the applicable Google Play declarations will be updated before or alongside that change.

6. Analytics and Tracking

The current version of LumaRecall is designed without third-party behavioral analytics or advertising-tracking SDKs.

Gigasonet does not currently use LumaRecall gameplay to create advertising profiles or track you across unrelated apps or websites.

If analytics or crash-reporting technology that collects information from users is introduced in the future, we will review and update this Privacy Policy and Google Play Data Safety disclosures as required.

7. Internet Connection

Core LumaRecall gameplay is designed to work without an internet connection.

An internet connection may nevertheless be used when you intentionally leave the app or interact with an external service, for example when you:

Those external applications and services operate under their own privacy policies.

8. App Permissions

LumaRecall is designed to request only capabilities that are necessary for its features.

Depending on your device, operating system, and app version, functionality such as haptic feedback may use standard device capabilities.

LumaRecall does not require access to your contacts, precise location, microphone, camera, or files for its core memory-game functionality.

If a future feature requires access to personal or sensitive information, Gigasonet will follow applicable Google Play disclosure and consent requirements before accessing that information.

Google Play requires apps to clearly disclose unexpected collection or use of sensitive information before requesting relevant permissions.

9. Sound and Haptic Feedback

LumaRecall may generate:

These features are used to provide gameplay feedback.

Using sound or haptic feedback does not require Gigasonet to collect the content of your audio, microphone input, or other personal information.

You may disable sound or haptic feedback from the application's settings where available.

10. Dark Mode, Themes, and Accessibility Preferences

Preferences such as:

may be stored locally so LumaRecall can remember your choices.

These preferences are not used for advertising or behavioral profiling.

11. Third-Party Services

The current LumaRecall game design does not require an advertising network, user-account provider, cloud gameplay database, or third-party analytics service for normal gameplay.

However, LumaRecall is distributed through Google Play, and your use of Google Play and your Android device may independently involve services provided by Google or your device manufacturer.

Those services are governed by their respective privacy policies.

Similarly, if you use Android's sharing interface to send a score to another application, that third-party application is responsible for its own handling of the shared information.

12. Contacting Gigasonet

If you voluntarily contact us for:

you may provide information such as your email address, message contents, screenshots, or other information you choose to include.

We use that information only as reasonably necessary to respond to your inquiry, investigate an issue, maintain our records, protect our services, or comply with applicable legal obligations.

Please avoid including sensitive personal information unless it is necessary for your request.

Our support email is:

gigasonet.contact@gmail.com

13. Data Sharing

Gigasonet does not sell LumaRecall user information.

For the current version of the app, normal gameplay information is stored locally and is not shared by Gigasonet with advertisers or data brokers.

Information you voluntarily send to us through support communications may be processed using the email or infrastructure services necessary to receive and respond to that communication.

Information may also be disclosed where reasonably necessary to comply with applicable law, legal process, enforceable governmental requests, or to protect the rights, safety, and security of users, Gigasonet, or others.

14. Data Retention

Local game information

Local scores, preferences, and game information remain on your device until they are:

Because this information is normally stored only on your device, Gigasonet does not ordinarily maintain a server-side copy.

Support communications

If you contact Gigasonet, correspondence may be retained for as long as reasonably necessary to:

We may delete support correspondence when it is no longer reasonably necessary for these purposes.

15. Deleting Your Information

Because LumaRecall does not currently require an account and normal game information is stored locally, you can generally remove game information by:

If you have separately contacted Gigasonet and would like to request deletion of information contained in your support correspondence, contact:

gigasonet.contact@gmail.com

Please provide enough information for us to reasonably identify the correspondence involved.

16. Security

We design LumaRecall to minimize unnecessary collection of information.

Keeping gameplay information locally rather than operating an unnecessary remote account or profile system reduces the amount of information that must be transmitted and stored by Gigasonet.

However, no device, software, storage system, or electronic communication can be guaranteed to be completely secure.

You are responsible for maintaining reasonable security of your own device.

17. Children's Privacy

LumaRecall does not require users to provide personal information in order to play.

The current application does not knowingly build advertising profiles or intentionally collect personal information from children through normal gameplay.

If our data practices or the intended audience of the application materially change, we will update this Privacy Policy and apply any additional requirements applicable to children and families before introducing those practices.

18. International Users

LumaRecall may be available to users in multiple countries.

Because the current game is primarily offline and normal gameplay data remains on the user's device, Gigasonet generally does not receive that gameplay data regardless of the user's country.

Any information voluntarily provided to Gigasonet, such as information contained in a support email, may be processed where Gigasonet or its service providers operate, subject to applicable law.

19. Your Privacy Choices

LumaRecall is designed to give you control over features that may affect your experience.

Depending on the version installed, you may be able to:

20. Changes to This Privacy Policy

We may update this Privacy Policy from time to time.

For example, updates may be necessary when we:

When we make changes, we will update the Last updated date shown at the top of this page.

Material changes will be communicated where required by applicable law or platform policy.

21. Contact Us

If you have questions, concerns, or requests regarding this Privacy Policy or LumaRecall's privacy practices, contact:

Gigasonet
Email: gigasonet.contact@gmail.com


App: LumaRecall
Developer / Publisher: Gigasonet
Privacy contact: gigasonet.contact@gmail.com
Effective date: September 24, 2026