PRODUCTION TIME
PRODUCTION TIME
6 months
YEARS OF RELEASE
2019
NUMBER OF PLAYERS
3 - 5
LIFETIME
15' - 30'
Turn Off is a boardgame where you play either a demon or an exorcist. Accordingly, the goal differs depending on the team.
For demons: Get out of the pentacle by blowing out all the candles at the extremities of the pentacle until the end of the 8 turns.
For exorcists: Prevent demons from blowing out the candles by killing them.
This game was made by 3 students therefore my role was polyvalent.
My role in this project was to design the rules, design the pawns, help in narrative design and build the game board.
Pawns for exorcist's team
Pawns for demon's team
Itch turns begin with a dice roll.
You have 2 possibilities, either you have "M" and you can move or you have "M.D.D" and you have to pick a card in the Devil's hand.
The player can move on the board thanks to the movement cards.
A symbols sequence reflects the future path the player will take
M: Move | MDD: Devil's Hand
Movement cards
The board is shaped like a pentacle with several white and red symbols spread on the different branches of the pentacle.
In the center of the board, there is a safe zone where the exorcists are protected against potential demon attacks.
When players are on a red symbol they can pick up either an MDD card (devil's hand) or a weapon card.
The weapon cards allow exorcists to fight against the demons.
The devil's hand cards can be picked by exorcists and demons and can be positive or negative.
The board
Example of Weapons cards
Example of Devil's hand cards