Reallusion iClone and Persistant Studios / PopcornFX release a next-level VFX plugin for production of realtime 3D particle effects equipped with specialized libraries and super-tools for customization. PopcornFX, the multi-platform & cross-engine realtime particle effects industry leader for complex visual effects will now offer a fully-integrated, realtime VFX platform for every creator inside iClone. Users of iClone will now have access to VFX creation without the need to build everything from scratch, yet still have full control of style and performance for their effects. The all new VFX core enabled by PopcornFX and iClone, levels the playing field for indies and studios of all sizes to equip their projects with exceptional VFX with in-depth training and affordability for any size budget.

To make professional VFX generation easy to master without coding, Reallusion has made a special investment to design five exclusive Emitter Tools. Each of the 5 Super Tools are dedicated to one specific emitter type with all the crucial attributes, blend modes, and abilities to replace a custom mesh along with sound or sprite resources in order generate unique visual effects. These tools are integrated with iClone physics, global illumination and self-cast shadows, as well as textures, sprites, and mesh import for maximum flexibility.


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To make VFX acquainted without coding, Reallusion has made an investment to design five exclusive emitter tools. Each of the five super tools are dedicated to one specific emitter type with all the crucial attributes, blend modes, and abilities to replace a custom mesh along with sound or sprite resources in order to generate unique visual effects. These tools are integrated with iClone physics, global illumination and self-cast shadows, as well as textures, sprites, and mesh import for maximum flexibility. The tools include mesh tool, texture tool, text tool, ribbon tool, and distortion tool.

The learning sample library includes more than 50 application samples, functional projects, and quick video tutorials which are designed to demonstrate how to utilise the PopcornFX tools for real-life applications. Users can easily inspect the included resource files and attribute settings, or learn to modify them for unique innovations.

Every person has their favorite toolsets, primarily, things that people have already heard plenty of... like MODO, Maya, 3D studio, etc, but what about lesser known tools made by independent developers? I'm going to list some lesser known tools that I use and what they do... and maybe you guys can do the same, and we can discover some indie gems in the process?

3D Coat: this one is a hit or miss with people. Some people heard of it, some people haven't To me, it's superior to Substance Painter in almost every regard and is essentially the Photoshop of 3D texture painting. Not only that, it supports sculpting, UV mapping (one of the best UV mapping toolsets I've had the privilege to use), cloth simulation, plus many many other functions and features I've yet to discover.

ArtRage: Looking for a more painted 2D look? Artrage has you covered; while it doesn't have all the features of it's well known competition Corel Painter, it can give artists some lovely tools to work with natural media. 006ab0faaa

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