"Known for their aggression, sailors and traders are advised to take a different route when they spot a Jeraking's nest - in order to avoid having their ships sunk."
"Their greedy nature leads Jeraking to sink merchant ships and stash away their treasures and gold. Some will even wear their treasure to assert dominance."
Water | Ghost
Rivalry
Frisk
Pick Up
Hidden Ability6'03" / 1.9 m
163.1 lbs / 74.0 kg
Level Up:
Evo - Iron Tail
Evo - Shadow Claw
0 - Scratch
0 - Tail Whip
0 - Water Sport
0 - Water Gun
0 - Crunch
0 - Aqua Tail
0 - Thief
TM/HM:
TM01 - Work Up
TM05 - Roar
TM06 - Toxic
TM10 - Hidden Power
TM13 - Ice Beam
TM14 - Blizzard
TM15 - Hyper Beam
TM17 - Protect
TM18 - Rain Dance
TM21 - Frustration
TM26 - Earthquake
TM27 - Return
TM30 - Shadow Ball
TM31 - Brick Break
TM32 - Double Team
TM34 - Sludge Wave
TM36 - Sludge Bomb
TM40 - Aerial Ace
TM42 - Facade
TM44 - Rest
TM45 - Attract
TM46 - Thief
TM48 - Round
TM55 - Scald
TM56 - Fling
TM63 - Embargo
TM65 - Shadow Claw
TM66 - Payback
TM68 - Giga Impact
TM78 - Bulldoze
TM87 - Swagger
TM88 - Sleep Talk
TM90 - Substitute
TM91 - Flash Cannon
TM94 - Surf
TM97 - Dark Pulse
TM98 - Waterfall
TM100 - Confide
Egg Moves:
Hyper Fang
Soak
Sucker Punch
Muddy Water
Covet
Pursuit
Retaliate
Move Tutor:
Snore
Defog
Uproar
Helping Hand
Covet
Snatch
Recycle
Iron Tail
After You
Water Pulse
Iron Head
Aqua Tail
Endeavor
Icy Wind
Zen Headbutt
Laser Focus
Trick
Liquidation
Super Fang
Water | Normal
->
Black Flute
Water | Ghost
Introduced In: Golden Days and Golden Coasts
Date Discovered: 7/22/2019
Concept: MephiNo
Original Design: MephiNo
Final Art: Necr0wmancer