Similar to the other Mystery Dungeon titles, the roguelike gameplay revolves around randomly changing dungeons which need to be explored by the player and their partner Pokmon using turn-based moves. The story focuses on the player who has been turned into a Pokmon and has developed amnesia who later joins a rescue team with a partner Pokmon while finding out who they are. As of July 25, 2007, Pokmon Mystery Dungeon: Blue Rescue Team had sold 3.08 million copies worldwide. Two sequels, Pokmon Mystery Dungeon: Explorers of Time and Explorers of Darkness, were released in Japan on September 13, 2007, and in North America on April 20, 2008. They featured Generation IV Pokmon, improved Wi-Fi features, and more touchscreen options.

These jobs take part in dungeons, of which the layout is randomized.[1] The objective is to either finish a job, or go through all the floors to find the exit.[1] In the dungeon, there are wild Pokmon that battle with the player's team.[1] These battles are turn-based, and take place in the dungeon map.[1] Pokmon fight using the four moves they know, by using a standard "A button" attack,[1] or using projectiles and other items.[2] While going through the dungeon, the player gets hungry and has to eat food, either found in the dungeon or bought in advance.[1]


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They are confronted by Alakazam, who says the Pokmon held a town meeting on what they must do to save the world: they must find and kill the player and anyone who sides with them. As they give the team one night to get away, the two leave Pokmon Square as fugitives and make their way to the northeasternmost part of the world in an effort to elude the teams that are now hunting them down. Along the way, they encounter the legendary birds Moltres and Articuno, who feel the effects of the disasters in their respective areas. They befriend an Absol who seeks to find the true cause of the natural disasters. The trio reaches the top of Mt. Freeze only to be cornered by Team ACT. They get ready to finish the player and partner off, but are stopped by Ninetales, who reveals that the player is not the human in the legend, that both parts of the legend are coincidental occurrences, and that the world is in greater danger caused by the awakening of Groudon. Team ACT proceeds to try and stop Groudon, while the team heads home to clear all remaining suspicion at Pokmon Square. After a few days, the player and the partner worry, as Team ACT has not come back from their mission to quell Groudon. Asking to rescue the missing Team ACT, Lombre refuses to let them go, saying there are plenty of tougher Pokmon than them. Shiftry convinces three of the strongest Pokmon, Blastoise, Octillery, and Golem, to form a special rescue team and rescue Team ACT. After a few days, the special team returns defeated.

After being discouraged by Gengar, the player and partner are able to get everyone's spirits back up, and volunteer to rescue Team ACT themselves. When the team reaches Magma Cavern, they find Charizard and Tyranitar defeated, with Alakazam fighting against Groudon alone before quickly being defeated. The team takes matters into their own hands and defeat Groudon. They return to town as heroes, but their celebration is short-lived as grave news arrives from Xatu. A huge meteor, revealed to be the true cause of the natural disasters, is heading for the world, threatening to destroy it. The only way to stop it is to ask for help from the sky guardian Rayquaza. It is less than cooperative, but after a battle, Rayquaza agrees to use its Hyper Beam to destroy the meteor. The team reawakens on the ground, surrounded by their supporters, where they find that the world is safe once again. However, the player must return to being a human and leave the Pokmon world behind. After the credits roll, the player returns to the rescue team base in Pokmon form and surprises everybody.

As time passes, many more secrets are revealed. A shard of the destroyed meteor opens a secret cave under Whiscash Pond, enabling evolution. It is later revealed that another shard hit Latias' wing, and the team rescues her at Pitfall Valley. It is eventually discovered that Gengar was the human from the legend; after uncomfortably getting the player's assistance, he manages to remove the part of the curse that affected his old partner Gardevoir.

What if you woke up one day, and you were a Pokmon? What if all of a sudden you find yourself in a NEW world, where you can speak and interact with other Pokmon? The adventure begins when you and your partner Pokmon set out on rescue missions in a world ravaged by natural disasters. But what is your true purpose and destiny in this Pokmon world? That's the REAL mystery....

The player can also go rescue another player who has fainted in a dungeon and prefers to await a rescue. The player can rescue from the title screen, or through Pelipper Post Office. The player should receive an SOS Mail from the other player through Wireless Mode or through a Password. When the player has received the SOS Mail, they can go rescue anytime they want. The player can go rescue by talking with Pelipper in the Post Office. The player who's awaiting rescue can cancel the wait, but the player who has already gotten the SOS Mail can rescue the other player and get a reward from Pelipper instead.

When the player faints in a certain dungeon, they can choose to send an SOS Mail to another player. While awaiting rescue, the player can explore on their current unlocked dungeons and can store items and Pok after completing the dungeon. The player can also organize their team members. The player is rescued when they receive an A-OK Mail. The player then may continue their exploration from the spot where they fainted. All items and Pok are restored. After the player completes or escapes from the dungeon, they may optionally (but are recommended to) go to Pelipper Post Office or the title screen to send a Thank-You Mail in thanks for the rescue. The player may also choose whether or not to reward the rescuer with one of their items.

One day the player awakens to find that he or she has been turned into a Pokmon. The land is being ravaged by natural disasters so the player decides to form a rescue team with a partner Pokmon. The player can interact with many different Pokmon on various missions while trying to uncover their true purpose and destiny. An engrossing story of adventure, redemption and, most of all, friendship.Pokemon Mystery Dungeon: Blue Rescue Team - Nintendo DS Nintendo$37.99$36.09Pro PricePros Save$1.90GameStop Pro BenefitsLevel up to Pro! Pros can gain $65 in annual value for just $25/year. Already a member? Sign InScore A $5 Welcome Reward.2% Back In Rewards.Pro Exclusive Deals & Drops AND Pro Weeks.Exclusive Access To Digital Game Informer On The Go.$5 Monthly Reward ($60 Annually).Get 5% Extra Off ALL Pre-Owned Products, Collectibles, & More!Extra 10% Trade Credit On Games, Consoles, And More.$25/yearADD TO CART Currently Unavailable{displayValue}ConditionPre-OwnedPre-Owned$37.99$36.09Pro PricePros Save$1.90Currently UnavailableDelivery:Pick upin-store

One day the player awakens to find that he or she has been turned into a Pokmon. The land is being ravaged by natural disasters so the player decides to form a rescue team with a partner Pokmon. The player can interact with many different Pokmon on various missions while trying to uncover their true purpose and destiny. An engrossing story of adventure, redemption and, most of all, friendship.

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Heyall I'm tryna do a slow raced recruit 'em all in the original Blue mystery dungeon. I've been running Burried relic to level up my mons and start rolling the dice on getting mew, warping out when I fill up my three slots with new mons. So far I've done like 5-6 runs and haven't seen mew spawn once so I have some questions.

Suffice it to say, Pokmon Mystery Dungeon has more in common with a litany of dungeon hacks than it does with any of Nintendo's traditional Pokmon role-playing games. Whereas a typical Pokmon game has a large overworld with multiple environments populated with hundreds of villagers and Pokmon, this game has only a single small overworld village populated by a few chatty Pokmon and a handful of useful shops. Everything of note, whether it's recruiting additional Pokmon or fighting legendary Pokmon, happens in any of the game's 16 or so dungeons. The game explains away its deviations from the usual Pokmon blueprint through its story. You assume the role of a human who has been transformed into a Pokmon and whisked off to a disaster-plagued continent populated by wild Pokmon. After arriving in a tiny forest, you are greeted by another Pokmon and you both decide to form a rescue team. The purpose of a rescue team is to help other Pokmon that have somehow become trapped in dungeons. This serves as all the excuse the game needs to constantly send you into dungeons, as Pokmon are constantly delivering mission requests to your mailbox. The overall story, which can take anywhere from 15 to 20 hours to complete, also pulls you into dungeons to quell legendary Pokmon to get to the bottom of why the world is currently falling apart.

Key Pokmon aspects have been incorporated into the game to varying degrees. Since there are no trainers around, you can't add new Pokmon to your team by capturing them. Instead, the wild Pokmon you defeat in battle will sometimes offer to join your rescue team. In a traditional Pokmon game, the Pokmon in your party evolve once they have reached a certain level. Here, evolution isn't even an option until you finish the main story. And once it does become an option, it's simply a choice you can make by visiting a specific cave. The major share of evolved Pokmon can be recruited during the normal course of the game. The process of teaching Pokmon new attacks, on the other hand, works almost exactly as it does in standard Pokmon games. Pokmon learn new attacks when they reach certain levels, or you can use rare TM items to teach them attacks whenever you like. This game also lets you link multiple attacks together during a single turn. Rounding out the list of key Pokmon aspects that made it into the game are elemental affinities, which also function much the way Pokmon veterans are familiar with. Water Pokmon are strong against fire Pokmon, ghost Pokmon are strong against psychic Pokmon, and so forth. In some dungeons, weather conditions can also hinder or help your Pokmon. 006ab0faaa

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