04/29/2023: Added functional Float Ruby type, modified generated game variables to guess the value type, added a couple more cheats, fixed up some code, reorganized a couple scripts/headers, and disabled table file deletion at startup to allow saving of table for purposes such as adding hotkeys.

04/07/2023: Improved framework code, modularized more code, cleaned up table, fixed issues, added more cheats, and added negative number support for 4 Byte Ruby type.

03/28/2023: Slightly refactored table design internally as well as deconstructed more of how the Ruby language is handled in memory, allowing for accessing constants and modules. Not many new features for the user, but, it's been opened up for more features in the future.

03/18/2023: Modularized array watcher functions, fixed some other bugs, and added more pointers for PC item storage and PC boxes.

03/16/2023: Cleaned up more on the code side of things, reduced table file size, and created array watchers to adjust based on how object is allocated. (Fixes party and pokemon bag pointers)

Looks like I created many more problems in my table that I needed to fix. I've just updated it and included a Cheat script for maxing IVs and PP Ups in the individual Pokemon sections. (Party & Storage)


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My table can, sometimes, run into an issue where it tries to modify the address items and cause infinite errors until it runs out of memory. If it freezes up when trying to use my table, specifically, let me know at which point in the table it begins to freeze up.

Other than that, if it's more specific to your installation or the program itself, you may get a better answer on the Cheat Engine Subreddit. Just provide more detailed information such as what you've briefly described here already and at what point and what actions cause it to freeze up.

It seems that the ct gives errors and refused to work when I edit any code, I want to add a hotkey and removeĀ 

messageDialog("Successfully healed all party Pokemomn.", mtInformation, mbOK)

from Pseudo PokeCenter Heal.


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