V.37 Update
Stuff Added/Removed
~ Added new textures for Steve and Alex
~ Added more special TNT to the TNT Mod
~ Added a new game rule: alwaysFog
~ Added dried ghosts! You can find them in the Nether. Place them in water and wait a few days for a ghastliness to appear
~ Added ghastlings — after a few days, they grow into happy ghasts
~ Added new flowers that naturally spawn in the Overworld
~ Added Savanna, Taiga, Desert, and Snowy villagers along with their respective village types
~ Added hay bales to village farmhouses
~ Added a new music disc
~ Added villager breeding — click on villagers with beetroot, bread, carrots, or potatoes multiple times to spawn a baby villager
~ Baby villagers will grow into regular villagers over time
~ Added breeding for cold and warm mob variants
~ Water mobs now die if they are on land
~ Polar bears will now attack you when you get too close
~ You can now craft saddles
Bug Fixes
~ Fixed the boss bars
~ Fixed a bug where the start location wouldn’t load correctly
~ Fixed crafting book issues
~ Fixed particles
~ Fixed lighting issues in Pale Gardens
~ Fixed cold and warm animal variants when using spawn eggs
~ Fixed a bug where saving the game and loading new chunks would break the game
~ Removed a duplicate elytra from the creative list
~ Fixed a bug with the /replace command
~ Fixed an issue with the baby pig
~ Fixed foxes' odd behavior and updated their textures
~ Fixed a bug where Nether warts would sometimes grow into pitcher plants
Other Changes
~ Reduced lag by a significant amount
~ Improved various parts of the game code
~ Changed the game’s name and title screen to 2D Minecraft
~ Polished the clipboard loading system