V.37 Update 


Stuff Added/Removed

~ Added new textures for Steve and Alex

~ Added more special TNT to the TNT Mod

~ Added a new game rule: alwaysFog

~ Added dried ghosts! You can find them in the Nether. Place them in water and wait a few days for a ghastliness to appear

~ Added ghastlings — after a few days, they grow into happy ghasts

~ Added new flowers that naturally spawn in the Overworld

~ Added Savanna, Taiga, Desert, and Snowy villagers along with their respective village types

~ Added hay bales to village farmhouses

~ Added a new music disc

~ Added villager breeding — click on villagers with beetroot, bread, carrots, or potatoes multiple times to spawn a baby villager

~ Baby villagers will grow into regular villagers over time

~ Added breeding for cold and warm mob variants

~ Water mobs now die if they are on land

~ Polar bears will now attack you when you get too close

~ You can now craft saddles


Bug Fixes

~ Fixed the boss bars

~ Fixed a bug where the start location wouldn’t load correctly

~ Fixed crafting book issues

~ Fixed particles

~ Fixed lighting issues in Pale Gardens

~ Fixed cold and warm animal variants when using spawn eggs

~ Fixed a bug where saving the game and loading new chunks would break the game

~ Removed a duplicate elytra from the creative list

~ Fixed a bug with the /replace command

~ Fixed an issue with the baby pig

~ Fixed foxes' odd behavior and updated their textures

~ Fixed a bug where Nether warts would sometimes grow into pitcher plants


Other Changes

~ Reduced lag by a significant amount

~ Improved various parts of the game code

~ Changed the game’s name and title screen to 2D Minecraft

~ Polished the clipboard loading system