Last updated: October 23, 2026


Pluck is a virtual reality game made by Bit2Byte ("we"). This policy explains what data Pluck uses and how.


What we collect

We do not collect, store on our servers, sell or share any personal data. Pluck has no accounts and no ads, and it does not send your data over the internet.


Data stored on your device

To run, Pluck keeps the following only on your headset: your game progress (levels cleared, best times, scores and attempts) and your settings (such as sound on or off). This data never leaves your device, and we cannot see it.


Headset and controller tracking

Pluck uses the position of your head and controllers while you play, so you can move and grab blocks. This is used in real time only. It is not recorded, stored or sent anywhere.


Third parties

Pluck runs on Meta Quest and is built with the Unity engine. Meta may collect data under its own privacy policy when you use your headset and the Meta Horizon Store. Unity may receive anonymous technical crash data from the engine. We do not receive any of this data.


Deleting your data

All of Pluck's data is on your headset. To delete it, start a NEW GAME in Pluck, which erases all progress, or uninstall Pluck from your headset. If you have a question about your data, email us at quest3zura@gmail.com and we will reply within 30 days.


Children

We do not knowingly collect any data from anyone, including children.


Changes

If this policy changes, we will update the date above.


Contact

Bit2Byte, quest3zura@gmail.com