The far superior legendaries on the plant side. Zombie legendaries are in general, extremely niche, with things like Trickster, Gargantuar feast and so on being build-around-me types of legendaries, which is all fine and dandy until you look at what plants get. anyone who plays zombies will know what it's like to get chunked by Dandylion and Grapes of Wrath, or just dying out of nowhere to Wall-nut Bowling or a random Cornucopia that spawns a brainana.

The turn order easily advantages plants, but I'm guessing most people already knew that, since plants can assemble combos disruption-free, while zombie combos involve "play this zombie" and "pray for no removal on the plant side". Unless you have teleport, which is now legendary for seemingly no reason other than to make the game more expensive to play.


Plant Vs Zombies 2


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Removal also heavily advantages plants. While plants have a "safe zone" of 3 power where most removal doesn't touch them, zombies have no such thing when it comes to power-based removal. In addition, zombies are punished way more by anti-trick cards because of how the turn structure works. Essentially, I do think it is a problem that playing zombies means that you are almost always heavily behind if you run into the wrong types of threats from the opposing side. For example, if I'm playing a deck with no access to rolling stone and weed spray, I am already miles behind a turn 3 cucumber, a turn 2 black-eyed pea, any disco ball walnut, and so on. On the other hand, bonk choy is decent early removal because zombies have no say in whether their early threats can be blocked or not.

Plants vs. Zombies is a video game franchise developed by PopCap Games, a subsidiary of Electronic Arts (EA). The series follows the affiliates of David "Crazy Dave" Blazing as they use his plants to defend against a zombie invasion, led by Dr. Edgar George Zomboss. The first game, Plants vs. Zombies (2009), was developed and released by PopCap before its acquisition by EA. After PopCap Games's acquisition, EA expanded the game into a franchise with games on many different platforms.

In May 2013, PopCap Games released a trailer revealing a sequel to the first game, titled Plants vs. Zombies 2: It's About Time.[12][13] The game was soft-launched for the iOS in Australia and New Zealand on July 10, 2013,[14] and was officially released on August 14, 2013, as a freemium title.[15] The game featured new locations and plants along with the addition of plant food, a power-up that can be used to enhance a plant for a short period and can either be bought using in-game currency or acquired by defeating zombies that are glowing green.[16] There are four other power-ups in the game, all of which are bought with coins, the in-game currency. Along with these new add ons, the game continues to make updates from time to time. According to EA News, the Arena and Penny's Pursuit updates, which are different game modes within the game, have been some of their latest major updates, aside from all the mini add ons.[17]

In July 2019, EA announced Plants vs. Zombies 3, another free-to-play mobile title in the series. It was launched in a pre-alpha state for Android in July 2019.[18][19] The game soft-launched in February 2020 in the Philippines, Romania, and Ireland.[20] It was then made unavailable in October 2020, becoming unplayable in November 2020. EA has plans to release an improved version of the game in the future.[21] On September 7, 2021, Plants vs. Zombies 3 was soft-launched again with substantial changes, such as two-dimensional graphics and the return of the Sunflower as a plantable plant, having the same purpose in the previous iterations.[22]

A spin-off called Plants vs. Zombies Adventures was announced in March 2013[23] and was released on May 20, 2013 on Facebook. The game added new locations and new plants. It also had a gameplay feature in which the player had a limited amount of plants and had to grow more plants at an in-game farm.[24] In July 2014, it was announced that Plants vs. Zombies Adventures would close on October 12, 2014.[25]

A cancelled single player Plants vs. Zombies game had been in the works within EA from about 2015 to 2017. Known as "Project Hot Tub" in reference to Hot Tub Time Machine, the game was to have been an action game along the lines of the Uncharted series but maintaining its family-friendly nature, featuring two teenage siblings that travelled through time to fight zombies. The game was being developed by PopCap Vancouver. While a vertical slice of the game had been shown off to EA executives in 2017, EA opted to cancel the project to pull in more resources to Visceral Games to support their work on the Star Wars game under the name Project Ragtag, which had been languishing for several years. Despite this, EA cancelled Project Ragtag in October 2017, shutting down Visceral Games, and the former PopCap Vancouver team was relocated across other EA studios.[37]

Since July 2013, Dark Horse Comics has published a Plants vs. Zombies ongoing comic book series, following teenagers Nate Timely and Patrice Blazing as they protect Neighborville from the zombie armies of Dr. Edgar Zomboss, with the help of Patrice's uncle, David "Crazy Dave" Blazing, and his own legion of genetically-modified sentient plants, accessible via the Plants vs. Zombies Comics app.[38] Elements from the comic book series were later adapted to the franchise's video game instalments, and vice-versa.[39]

Plants vs. Zombies FREE is a tower defense game where you must defend your garden from an endless horde of bloodthirsty, brain-sucking zombies. How? Well, you'll use an arsenal of plants (yes, plants) that can destroy hundreds of zombies in minutes.

As most gamers already know, in Plants vs. Zombies you can choose from more than 20 different plants to defend your garden. Your sunflowers don't attack but provide solar power, whereas pea launchers offer a very basic long-distance defense, and others protect other plants, etc.

In addition to a huge variety of plants, Plants vs. Zombies FREE also has many different zombies. Normal zombies will join up with zombies kitted out with all kinds of protection, zombies in vehicles, and even dancing zombies.

The life cycle of the bacterial plant pathogen Phytoplasma spp. involves both a plant host and a sap-feeding insect vector (such as a leafhopper), which ingests infected phloem and then transmits the bacteria to healthy plants. The Aster Yellows Phytoplasma strain Witches' Broom (AY-WB) causes morphological changes in host plants, such as the abnormal conversion of flowers into leaf-like structures (known as phyllody), greening of petals (known as virescence) and altered growth patterns, which leads to a witches' broom-like appearance. Following infection, AY-WB releases effector proteins, including secreted AY-WB protein 54 (Sap54), which has been shown to cause phyllody; however, the mechanisms that are involved and the consequences of phyllody for the bacterium have been unclear. MacLean et al. now report that Sap54-dependent degradation of transcription factors involved in flowering promotes phyllody and attraction of the vector to infected plants, thereby aiding propagation of the bacteria.

Further experiments revealed that AY-WB-infected RAD23-mutant plants grow flowers that resemble those of healthy plants and that SEP3 is stabilized in these mutants. Together, these results suggest that Sap54 induces phyllody by targeting MTFs that are involved in flower development for degradation in a RAD23-dependent manner.

So, how does conversion to phyllody benefit AY-WB? The authors proposed that leaf-like structures might be more attractive than flowers to the insect vector, which would then facilitate the transmission of the bacteria to healthy hosts. To assess this hypothesis, the authors examined whether the aster leafhopper Macrosteles quadrilineatus showed a preference for different A. thaliana plants, including the wild type and several mutant plants. Female M. quadrilineatus were found to preferentially oviposit on plants that overexpress Sap54 rather than on wild-type plants; however, there was no preference for ap1-mutant plants (which produce green flowers) over wild-type plants. This suggests that the presence of green flowers alone does not attract the leafhopper and that Sap54-dependent degradation of multiple MTFs may be required.

In summary, this study identifies AY-WB Sap54 as a novel virulence factor that suppresses floral development by promoting the RAD23-dependent degradation of plant MTFs. This causes infected plants to abandon the production of seed-producing flowers; instead, these plants produce leaf-like flowers and are more attractive to the insect vector. Thus, Phytoplasma spp. convert their hosts into sterile 'zombie' plants, which facilitates vector-borne transmission and ultimately aids bacterial propagation.

Abstract:The Caulimoviridae is a family of double-stranded DNA viruses that infect plants. The genomes of most vascular plants contain endogenous caulimovirids (ECVs), a class of repetitive DNA elements that is abundant in some plant genomes, resulting from the integration of viral DNA in the chromosomes of germline cells during episodes of infection that have sometimes occurred millions of years ago. In this review, we reflect on 25 years of research on ECVs that has shown that members of the Caulimoviridae have occupied an unprecedented range of ecological niches over time and shed light on their diversity and macroevolution. We highlight gaps in knowledge and prospects of future research fueled by increased access to plant genome sequence data and new tools for genome annotation for addressing the extent, impact, and role of ECVs on plant biology and the origin and evolutionary trajectories of the Caulimoviridae.Keywords: Caulimoviridae; pararetrovirus; endogenous viral elements; plant genomes; repetitive elements; centromeres; paleovirology ff782bc1db

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