Get the Banana

You're sitting nice and comfortably at your house, when all of a sudden... your doorbell many times over. You step outside to see that there's a crazy man in a banana suit going to everyone's houses to annoy them. He's insanely fast and has gone completely bonkers. You think about calling the cops, but the last thing that you want is the Darkness to find it's way into the police force. You're gonna have to take him down yourself. You decide which method of chasing him down is best.

  1. Chase him by Foot

Stepping outside, you start to chase down the Banana man. There's no time to waste, so you leave any vehicle choice you have in favor of just running. Be wary though, he's quite fast!

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Roll 1: Discord Command: (!roll 2d20)

  • Roll for both your speed and his speed.

If the first number (Your speed) is higher than the second number (His speed), you knock him down and finish the quest! If his speed is higher or equal to yours, then aren't able to catch then you fall face down on the ground like an idiot. Losing will give you a minor injury, requiring you to get a sitrus berry.

Buff/Nerfs: Owning the Running Shoes item makes it so that you win in the case of a tie, instead of him.

2. Chase him by Bicycle/SkateBoard/Rollerskates

Before chasing the Banana man, you grab something that could help speed up you up a little bit! Though because you chose to pick something to ride, you now have a greater chance to fall and get injured more.

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Roll 1: Discord Command: (!roll 2d40)

  • Roll for your speed

  • Roll for Balance

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Your first number is to determine how fast you are able to go. The second number is how well balanced you are. If you roll anywhere between 6-40, then you may continue onto the next roll. If you roll between 1-5, then you fall and get a fatal injury, requiring a Revival Herb to continue.

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Roll 2: Discord Command: (!roll d20)

  • Roll for his speed.

If your speed from the first roll is higher than the his speed from this roll, you knock him down and finish the quest! If his speed is higher or equal to yours, then aren't able to catch then you fall face down on the ground like an idiot. Losing will give you a fatal injury, requiring you to get a Revival Herb to continue.

Buff/Nerfs: Owning the Running Shoes item makes it so that you win in the case of a tie, instead of him.

3. Chase him by Car

He's not out running a car. Choosing this option automatically allows you to win the quest.

Note: Must have purchased a Car from the School Shop.