The 3000 model, like the 2000 model, displays its information on a black, monochrome screen. Like the 2000 model, it is capable of keeping tabs on the user's health condition, mapping out areas, and taking and storing notes. Unlike its predecessor though, it also comes with added features, such as a built-in radio, Geiger counter and Pip-Boy light, used to illuminate dark areas.[6] There are several models of Pip-Boy 3000 that are designated by letter, i.e. Pip-Boy 3000A.[7] which keep a similar appearance but contain different hardware. The major difference from the 2000 model is its need to be worn as a gauntlet, which seals with a biometric lock[8] the 3000A is locked with bolts and can be removed wholesale, replaced, or temporarily displaced to allow for clothing to pass under it.[Non-game 7] In Fallout: New Vegas, the Courier is provided a Pip-Boy 3000 by Doc Mitchell, a former vault dweller.
Some screen caps from TrekCore. Thanks to DAS for spotting the additional hull scorches in "Star Trek III", for several more useful suggestions and for pointing out the time in which "Insurrection" must take place. Thanks also to Mark 2000, who extended the list of "Star Trek II" problems. Some comments about "Star Trek Generations" come from Alex Hoffmann, G2K and Michael Minnick (who also provided the notes about Martia). Ambassador/Ensign Q and Edward Shipp supplied several remarks. Greg had a few annotations pertaining to "Star Trek II", [email protected] contributed notes about "Nemesis". Thanks also to Nick Ottens, Andy, Mr. D, Dylan R., Florian Haag, Michael Warren, Robert Heckadon and Drew Stewart who found oversights in my musings about "Star Trek VI". Special thanks to Arch and Greg who spotted the dark figure in "Star Trek VI" and to 'Drew for the screen cap.
Pip-Boy 2000 Replacer From The Frontier