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Well if things differ that much, then try to use the sRGB color space instead of ROMM RGB also for developing/editing the images and see later after exporting if they do match better here in terms of colors and tonality.

Something to keep in mind about those color charts is they show a two dimensional slice through what is actually a three dimensional color space. As explained here, while these charts provide a useful way to visualize how colors map between color spaces, they typically show midtone mappings, so they can be a bit misleading about how shadows & highlights will be mapped.

About the RAW, I mentioned it because I thought it might matter for the end result. I prefer to use DXO for RAW conversion because of better noise and color fringe reduction, lens correction and local brightness adjustment.

I think I have the same question as @kwebble. I am uploading a .NEF, an .aphoto and its corresponding .jpg, and a .dop and its corresponding _DxO.jpg (Archive.zip) and would like to ask the forum what I can do to make the .aphoto more similar to the .dop.

Photo: Taken Dec. 6, 2018 at 16:11 from one of the two towers of the Basel cathedral. It had rained off and on the whole day, the sky was just clearing and the sun just setting. The camera is configured to use Adobe RGB. Affinity Photo is configured to use ROMM RGB. The .afphoto seems "muddy," particularly in the foreground, and lacks the "punch" of the .dop. I am sure that most of the difference can be attributed to my inexperience. Affinity Photo is configured not to use a tone curve when importing a RAW file. In the Develop persona I do some minimal sharpening, tame blown out highlights and try to "spread" the histogram. In the Photo persona I try to first get the colors right before I mess with sharpening, but invariably find that I spend more time on sharpening. Photos like this one stand to benefit from dehazing, but dehazing and sharpening seem to introduce enough visible noise that avoiding and/or mitigating it soon becomes important. I hesitate to use DxO as a substitute for Affinity Photo's Develop persona. I tried exporting from DxO to .DNG, and importing it to Affinity Photo. Yes, the file was recognized as RAW, but it bore little resemblance to what I was seeing in DxO when I exported it. A mix-and-match approach to developing RAW "film" and "printing" "negatives," although perhaps logical, would seem to be fraught with pitfalls.

Thanks. I was able to reproduce your results provided I changed RAW output format in the Develop Assistant to RGB (16 bit), even though our settings on Noise reduction also disagree (I have only Apply color reduction). I notice that, in my case, clipped highlights, shadows and tones appear. Maybe they would disappear if I changed my configuration for Noise reduction to yours.

As far as I know, noise reduction does not affect clipping.

And I think it's normal that clipping appears. The photo was captured in "Auto Exposure", with +0.7 EV, and ISO 1600, focus on the cathedral.

Thanks, Hubert. I read @James Ritson's answer in that thread, obviously in a way that he never intended, weighing each and every word twice and thrice, and coming up with more questions than answers. A cursory reading reveals what seems to be a contradiction between the virtues of development done in 32-bit floating point, the advantages of editing (in the Photo persona) in a wider-gamut color space than sRGB, and the ominous sentence that begins, "Honestly, I wouldn't recommend touching 32-bit unless you're doing something that demands precision above what 16-bit offers, e.g. close-ups of clouds or skies [...]"

A cursory reading reveals what seems to be a contradiction between the virtues of development done in 32-bit floating point, the advantages of editing (in the Photo persona) in a wider-gamut color space than sRGB ...

As @James Ritson mentioned, the development process itself is always done using 32 bit float & ROMM RGB. The output of that process to the Photo Persona can be set to 16 or 32 bit, & the color profile can be set to sRGB or ROMM RGB, depending on the Develop Assistant settings. IOW, it isn't contradictory because there is a difference between how the process is done internally & how the results of that process are sent to the Photo Persona.

@R C-R: Yes, I was sure. Furthermore, how many bits (16 or 32) which color format (8-, 16- or 32-bit RGB, etc.) and which ICC profile (sRGB, Adobe RGB, ROMM RGB) are used during the processing, especially in the Photo persona, seem to be three independently configurable aspects of the processing, an impression that one doesn't automatically get when one learns that the Develop persona works in 32-bit float and uses the ROMM RGB profile. Indeed, I had assumed up until now, that ROMM RGB implied 32-bit processing and 32-bit RGB color format, and that the advantages of both developing and editing using 32-bit floating point calculations in ROMM RGB would outweigh the slowness of floating point calculations.

I think I, at least, really need to understand what @James Ritson was warning against when he wrote, "Honestly, I wouldn't recommend touching 32-bit unless ... ." Did he mean color format 32-bit RGB or 32-bit floating point processing, or are these equivalent for him. Specifically, too, I would like to know some of the pitfalls of "32-bit" to which he alludes.

If you take photographs in RAW format, you can make the decision about the working color space to use later. Camera raw data inherently have no color space; the color space set at the time of shooting on the camera only affects the embedded preview JPEG and becomes the default in some RAW converters, but does not affect the actual raw data.

This is disappointing and unacceptable, especially as it seems to be a "feature" of the current release candidate as well. If I understand correctly, colors exceeding sRGB in a RAW file opened in the Develop persona are converted to sRGB. Subsequently, all operations performed during development are done in 32-bit floating point in a wider-gamut color space, just so that resulting colors that fall outside sRGB are not immediately lost. Finally, during output, any colors outside sRGB are converted to sRGB. I'm not sure I see much point in using Affinity Photo for development until this is fixed.

Does anybody know whether the Photo persona performs the same kind of prestidigitation? If I developed in, say, DxO Photo Lab 2 and exported the results in, say TIFF and Adobe RGB, and opened it in AP in the Photo persona, would it first convert the colors to sRGB? ff782bc1db

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