Lead Math Programmer
Developed using C# in Unity
Ellipsoidal wandering of ships using Cat Rom Splines
Developed AI for both enemy and friendly ships
VR project
Worked in a group of 4 people (a lead designer, a sound designer-special FX engineer, a VR programmer and myself)
Game Jam Duration : 24 hours
This project was a part of a local Game Jam organised by the Kingston University. The main theme was resistance. After spending some decent time thinking about the concept we came up with the idea of making ships going around a light house that was in a circular island that friendly ships provide with supplies. Due to the aesthetics we ended up with the island had an ellipsoidal shape, so I made the ships follow an ellipsoidal course, by using spline interpolation based on the radii a, b of the ellipse, before reaching their waypoint. Waypoints (3 in total) were cycled to make it more interesting while playing. In the end we received the "most technical" game award.